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DeathAdder Chroma recognized, but wont light up #550

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mywhitenoise opened this issue Jan 22, 2022 · 15 comments · Fixed by #552
Closed

DeathAdder Chroma recognized, but wont light up #550

mywhitenoise opened this issue Jan 22, 2022 · 15 comments · Fixed by #552
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Support Device is visible but XY is not working correctly

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@mywhitenoise
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BlackWidow Chroma is working fine, but my DeathAdder mouse isn't lighting up. Using Big Sur 11.2.3 on a Haswell.
Screen Shot 2022-01-22 at 7 32 43 AM

@WrathofthePast
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WrathofthePast commented Jan 22, 2022

Can you provide a screenshot of the window where you change the polling rate and dpi? I opened a PR to fix it, so if we can troubleshoot quickly, the fix can be in the next release.

@mywhitenoise
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Here you go
Screen Shot 2022-01-22 at 2 59 55 PM

@WrathofthePast
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I'm happy it's fully populated. I found the problem though. Whoever added support originally, missed adding it to razermouse_driver.c on the backend. Because the frontend was correct, razermouse_driver.h, & razerdevice.c had it, you could see everything while nothing worked.

Before I do this, what's the max polling rate according to Razer? I need to verify as if it's less than 1000Hz, I'll have to manually code that in razermouse_driver.c as well. Razer-macos assumes the maximum the mouse can do is 1000Hz.

@mywhitenoise
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From what I've gathered, the max polling rate should be 1000Hz. Thank you for looking into this!
https://www2.razer.com/eu-en/gaming-mice/razer-deathadder-chroma

@WrathofthePast
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I've been looking into this. Apparently, there's a lot of old mice with the same issue. I'm not sure how it happened and I'm surprised this wasn't noticed before. I'll work on this more later as the old Razer mice often have quirks with them (like no red for example), so I have to look what openrazer did.

@WrathofthePast WrathofthePast added the Support Device is visible but XY is not working correctly label Jan 26, 2022
@WrathofthePast WrathofthePast linked a pull request Feb 3, 2022 that will close this issue
@WrathofthePast
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BlackWidow Chroma is working fine, but my DeathAdder mouse isn't lighting up. Using Big Sur 11.2.3 on a Haswell.
Screen Shot 2022-01-22 at 7 32 43 AM

What version of razer-macos did you have this bug on? If it was v0.4.8, #552 will fix it and I suggest trying an earlier version. If you had this bug on multiple versions or a version earlier than v0.4.8, this may still fix it. Regardless, this PR fixes at least 1 bug with the DeathAdder Chroma.

@mywhitenoise
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I'm on v0.4.8, I can try an older version...but also interested in applying the fix mentioned in #552, but I'm not sure on how to apply it.

@WrathofthePast
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WrathofthePast commented Feb 3, 2022

I'm on v0.4.8, I can try an older version...but also interested in applying the fix mentioned in #552, but I'm not sure on how to apply it.

Unfortunately, as I describe in #558, I cannot compile at this time. You'll have to try an older version until Apple fixes that bug.

@Urshii
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Urshii commented Feb 11, 2022

unfortunatelly, it's not working for v0.4.8 and v0.4.7 too :(

@WrathofthePast
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unfortunatelly, it's not working for v0.4.8 and v0.4.7 too :(

That's unfortunate, but it maybe still be fixed with #552. However, I can't provide a test build at this time due to #558. Once that's resolved, I'll provide a test build to see if that fixes it.

@Urshii
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Urshii commented Feb 16, 2022

unfortunatelly, it's not working for v0.4.8 and v0.4.7 too :(

That's unfortunate, but it maybe still be fixed with #552. However, I can't provide a test build at this time due to #558. Once that's resolved, I'll provide a test build to see if that fixes it.

Is there any way that you could link a tutorial for applying #552 by myself, or test build for apple silicon? I can test it on both M1 and intel processor, if that will help the case to move forward (I have both mac mini m1 and macbook pro 2017)

@WrathofthePast
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unfortunatelly, it's not working for v0.4.8 and v0.4.7 too :(

That's unfortunate, but it maybe still be fixed with #552. However, I can't provide a test build at this time due to #558. Once that's resolved, I'll provide a test build to see if that fixes it.

Is there any way that you could link a tutorial for applying #552 by myself, or test build for apple silicon? I can test it on both M1 and intel processor, if that will help the case to move forward (I have both mac mini m1 and macbook pro 2017)

You could, but it's unnecessary as I got #558 partially resolved... I'm able to build arm64 & x64 apps now. I still can't notarize or build the universal app. Do you want the arm64 (M1) or x64 (Intel mac) build?

@Urshii
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Urshii commented Feb 16, 2022

unfortunatelly, it's not working for v0.4.8 and v0.4.7 too :(

That's unfortunate, but it maybe still be fixed with #552. However, I can't provide a test build at this time due to #558. Once that's resolved, I'll provide a test build to see if that fixes it.

Is there any way that you could link a tutorial for applying #552 by myself, or test build for apple silicon? I can test it on both M1 and intel processor, if that will help the case to move forward (I have both mac mini m1 and macbook pro 2017)

You could, but it's unnecessary as I got #558 partially resolved... I'm able to build arm64 & x64 apps now. I still can't notarize or build the universal app. Do you want the arm64 (M1) or x64 (Intel mac) build?

I'm using that mainly on M1 so M1 version would be the best.

@Urshii
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Urshii commented Feb 22, 2022

With a little help I was able to build version on M1 with #552 but it seems that it's not resolving a problem. I also checked mouse on synapse 2 on windows and lightning is working, so it's not a hardware issue. Any other ideas why it's not working?

@WrathofthePast
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With a little help I was able to build version on M1 with #552 but it seems that it's not resolving a problem. I also checked mouse on synapse 2 on windows and lightning is working, so it's not a hardware issue. Any other ideas why it's not working?

Good job for figuring out how to do that on your own. I thought I was able to package x64 and arm64 builds, but when I went to open them, the program was bricked.

To answer your question: does the mouse have multiple profiles? If so, make sure it's set to the white one. Did you try pressing Refresh Device List? Also, it sounds like you may have profile(s) configured in State Manager. You can change the triggers for it there or preferably and regardlessly, try Clear all settings if you don't mind losing them. Make sure you try these on build you made using #552.

@1kc 1kc closed this as completed in #552 Mar 13, 2022
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