-
Notifications
You must be signed in to change notification settings - Fork 469
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Exporting a Certain Part of an Animation & Curved Paths #32
Comments
Hi @yekta, If you set your work area, we'll only export that region. Is this what you are looking for? We've been talking internally about the path following feature. There are a few ways to do it. We like the After Effects model but we have some more ideas too. Please voice your opinion on our roadmap to let us understand which is important to you and why! Thanks for using Flare. |
Thanks for fast reply, setting the work area actually did not work for me, that’s why I was very confused how this is not included since it’s a very necessary feature. Do I need to do something special in Flutter to play that section? Because I tried that before and it didn’t work.
On Sat, Jan 19, 2019 at 4:33 AM, Luigi Rosso <notifications@github.com> wrote:
Hi @yekta [https://github.com/yekta] ,
If you set your work area, we'll only export that region. Is this what you are looking for?
[https://user-images.githubusercontent.com/454182/51420447-dd8a4d80-1b46-11e9-96d8-2ae9e995471f.png]
We've been talking internally about the path following feature. There are a few ways to do it. We like the After Effects model but we have some more ideas too. Please voice your opinion on our roadmap [https://portal.productboard.com/twodimensions/tabs/1-under-consideration] to let us understand which is important to you and why!
Thanks for using Flare.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub [#32 (comment)] , or mute the thread [https://github.com/notifications/unsubscribe-auth/Am0iKe2TDsVc_JJ9LjDKeQm5Lib8Kanbks5vEnX5gaJpZM4aI445] .
|
Thanks for fast reply, setting the work area actually did not work for me, that’s why I was very confused how this is not included since it’s a very necessary feature. Do I need to do something special in Flutter to play that section? Because I tried that before and it didn’t work.
On Sat, Jan 19, 2019 at 4:35 AM, M. Yekta GÜNGÖR <negoryekta@gmail.com> wrote:
Thanks for fast reply, setting the work area actually did not work for me, that’s why I was very confused how this is not included since it’s a very necessary feature. Do I need to do something special in Flutter to play that section? Because I tried that before and it didn’t work.
On Sat, Jan 19, 2019 at 4:33 AM, Luigi Rosso <notifications@github.com> wrote:
Hi @yekta [https://github.com/yekta] ,
If you set your work area, we'll only export that region. Is this what you are looking for?
[https://user-images.githubusercontent.com/454182/51420447-dd8a4d80-1b46-11e9-96d8-2ae9e995471f.png]
We've been talking internally about the path following feature. There are a few ways to do it. We like the After Effects model but we have some more ideas too. Please voice your opinion on our roadmap [https://portal.productboard.com/twodimensions/tabs/1-under-consideration] to let us understand which is important to you and why!
Thanks for using Flare.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub [#32 (comment)] , or mute the thread [https://github.com/notifications/unsubscribe-auth/Am0iKe2TDsVc_JJ9LjDKeQm5Lib8Kanbks5vEnX5gaJpZM4aI445] .
|
It should just work on its own. Let me do some testing...I think it is something that we updated recently. |
I just tried it out and it seems to be working here. Make sure you have the work area toggled on. If you toggle it off, we'll export the whole animation. If you do have it on, send me a link to your Flare file and I can take a look at what's going on. |
Okay I’ll check it out again an report, I tested it like a week ago so maybe something changed in the meanwhile
On Sat, Jan 19, 2019 at 4:46 AM, Luigi Rosso <notifications@github.com> wrote:
I just tried it out and it seems to be working here. Make sure you have the work area toggled on. If you toggle it off, we'll export the whole animation. If you do have it on, send me a link to your Flare file and I can take a look at what's going on.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub [#32 (comment)] , or mute the thread [https://github.com/notifications/unsubscribe-auth/Am0iKV9mYmJHrCUapb-NDL5upxTsts0pks5vEnjggaJpZM4aI445] .
|
Loops are still pretty hard to achieve though with complex interpolations, because you can’t save your custom interpolations and apply them to duplicated layer
On Sat, Jan 19, 2019 at 4:46 AM, M. Yekta GÜNGÖR <negoryekta@gmail.com> wrote:
Okay I’ll check it out again an report, I tested it like a week ago so maybe something changed in the meanwhile
On Sat, Jan 19, 2019 at 4:46 AM, Luigi Rosso <notifications@github.com> wrote:
I just tried it out and it seems to be working here. Make sure you have the work area toggled on. If you toggle it off, we'll export the whole animation. If you do have it on, send me a link to your Flare file and I can take a look at what's going on.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub [#32 (comment)] , or mute the thread [https://github.com/notifications/unsubscribe-auth/Am0iKV9mYmJHrCUapb-NDL5upxTsts0pks5vEnjggaJpZM4aI445] .
|
We'll be adding presets with the ability to save your own soon, I think that'll help with having a custom set of interpolators. We have a lot do to still, but we move pretty quick :) |
You probably need to re-export your file if it was from a week ago! Good point on the interpolation stuff. We have a plan for it already, but as Luigi said, feel free to send us your specific ideas (if you have them) on the roadmap! |
Checked, work area in fact worked this time, I should've controlled it one last time before opening the issue :) Thanks for helping. |
Don't worry, it's good you did open this issue! Things move fast (it's one of the nice things about having our platform online). We encourage people to file issues as it helps us better understand what specific use cases need better documentation. |
Hey, sorry to bother you like this, I have a question if you don’t mind. How can I easily sync a Flare animation to a Flutter animation? I thought Flare would take a value like slideAnimation.value, slideAnimation being a Animation<double> but that’s not the case. I couldn’t find how to define a simple controller for the flare animation, like a controller that goes from 0 to 1.
On Sat, Jan 19, 2019 at 9:44 PM, Luigi Rosso <notifications@github.com> wrote:
Closed #32 [#32] .
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub [#32 (comment)] , or mute the thread [https://github.com/notifications/unsubscribe-auth/Am0iKauNEfCgUdxnkBJVUWDOhjV1NKxSks5vE2efgaJpZM4aI445] .
|
There should be an option to export a certain part of an animation, no matter where it starts or ends. Like exporting the part that starts from the 4th second to 6th second. This is needed because it allows making loop animation with complex curves to be much much easier, or rather possible. If you always start exporting from the 1st frame, making loops become much harder, sometimes even impossible if they have complex animation curves. Because you would need to repeat some layers certain seconds apart from each other.
Also, any given object should be able to animatable on a curved path, like in After Effects. Drawing the path that a layer would follow is much easier than calculating X and Y values for that to happen.
The text was updated successfully, but these errors were encountered: