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Description
This adds all the symbols to detect the Script running the dialogue for the lati@s encounter.
This also marks the run away mode as
may not work
for all non english languages, because in theory they should work but there is no time testing them all in all languages, but based on the code only lati@s does something special, the rest is just navigationEdit:
finished Testing for all Static run away modes.
Added and tested all Gift reset modes for emerald in all languages
Changes
modules/data/symbols/patches/language/pokeemerald.json
-> new symbolsChecklist
--line-length 120
argument