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A3Wasteland is a survival sandbox mission for Arma 3 where two teams and independent players fight for survival. Built in collaboration between GoT, TPG, KoS, 404Games, and others. –
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addons Fixed being able to revive people while inside vehicles Nov 4, 2018
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persistence Fixed vehicle paint saving bug Mar 5, 2019
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territory oops Jan 24, 2019
LICENSE.txt GNU Affero GPL v3 Oct 29, 2014
README.md Merge remote-tracking branch 'remotes/Altis/dev' into dev Jul 29, 2017
briefing.sqf v1.4d Jan 14, 2019
call.fsm Added call.fsm by KK to execute non-scheduled code from scheduler Jan 13, 2015
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initPlayerServer.sqf Fixed some issues with player initialization May 30, 2016
initServer.sqf More ANSI to UTF-8 without BOM Jan 13, 2015
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storeConfig.sqf Fixed price bugs with vehicle variants Feb 13, 2019
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README.md

A3Wasteland Stratis

A3Wasteland is a survival-like combat sandbox, which incorporates elements of team deathmatch and sector control in one big fun-to-play package. Similar to DayZ, the objectives are to scavenge weapons and vehicles, team up with fellow players, and engage in combat to obtain control of the landscape. Best experienced with 50 or more players.

The source code is based on GoT Wasteland, which is based on 404 Wasteland, which is based on Sa-Matra's Wasteland, which is ultimately based on Tonic's Wasteland.

The mission has come a long way since 404 Wasteland. A large portion of the code has been rewritten, and it contains many new features like territory capture, player saving, vehicle saving, vehicle stores, new secondary missions, and more.

For questions and support, please visit our forums.


Team A3W developers

  • AgentRev
  • [GoT] JoSchaap
  • MercyfulFate
  • [KoS] His_Shadow
  • [KoS] Bewilderbeest
  • Torndeco
  • [404] Del1te

A list of other contributors can be found in the "Credits" section from the in-game map menu, or near the bottom of briefing.sqf


This project is licensed under the GNU Affero GPL v3. Copyright © 2013 - 2015 A3Wasteland.com

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