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Update Floating City #1644

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merged 2 commits into from
Apr 23, 2024

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Updates the Floating City to end of retail.

https://asheron.fandom.com/wiki/Floating_City_Quest

Made minor adjustments to the skills of the creatures found here based on the pcaps. These creatures are also found in other old quests (e.g., Mage Academy) updated around the same time.

Added missing attributes and adjusted skills for Banderling Smasher (including that found on Olthoi Island).

Update the Floating City to end of retail.

Also made minor adjustments to the skills of the creatures found here based on the pcaps. These creatures are also found in other old quests (e.g., Mage Academy) updated around the same time.

Added missing attributes and rebalanced skills for Banderling Smasher (including that found on Olthoi Island).

https://asheron.fandom.com/wiki/Floating_City_Quest
Added missing random portal generator.
@LtRipley36706 LtRipley36706 changed the base branch from master to v0.9.280 April 23, 2024 15:27
@LtRipley36706 LtRipley36706 merged commit 85fe77a into ACEmulator:v0.9.280 Apr 23, 2024
1 check passed
LtRipley36706 added a commit that referenced this pull request May 26, 2024
* Update 37585 Soul Bound Staff.sql (#1640)

Adjusting critical multiplier and frequency on the SB staff for a closer match to retail.

Based on a retail video of Berek fighting Aerbax, with pierce vul 8, the average on normal hits was 1317 (based on 66 shots). The critical average was 4432 (based on 11 shots). This is with pierce vul 8.

Without pierce vul (only on the staff's pierce rend), the normal hit average is 1031 (total 40 shots) and 3506 on criticals (total 10 shots).

Either way, criticals are about 3.5 more damage than normal hits. Also, out of the 149 shots in the video, 25 were criticals, which is a .1677 rate. Subtracting 1% for eye of remorseless aug, and rounding down to be more conservative, gives 15% chance to critical.

* Update Floating City (#1644)

* Update Floating City

Update the Floating City to end of retail.

Also made minor adjustments to the skills of the creatures found here based on the pcaps. These creatures are also found in other old quests (e.g., Mage Academy) updated around the same time.

Added missing attributes and rebalanced skills for Banderling Smasher (including that found on Olthoi Island).

https://asheron.fandom.com/wiki/Floating_City_Quest

* Create 73170 Random Portal Generator.sql

Added missing random portal generator.

* Update Major Atlan Stone Quests (#1647)

Updates the dungeons to end of retail spawns.

https://asheron.fandom.com/wiki/Smoldering_Stone_Quest

* Updated Cells of the Black Book Portals 32674, 32675, 32676, 32677, 32678, 0089 (#1648)

Database/Patches/6 LandBlockExtendedData/0089.sql (Cells of the Black Book Surface Portal)
Database/Patches/9 WeenieDefaults/Portal/Portal/32674 Cells of the Black Book.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/32675 Cells of the Black Book.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/32676 Cells of the Black Book.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/32677 Cells of the Black Book.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/32678 Surface.sql (Cells of the Black Book Surface Portal)

32674, 32675, 32676, 32677 Cells of the Black Book Portal drops
Updated portal destinations for Cells of the Black Book portals to match Landblocks Google Sheets PCAPS.

PCAP Data (from Landblocks Google Sheet) shows four entrances
Cells of the Black Book (Entrance 1) - 32674
0x008902DC 0 -200 -0.087583 0.707107 0 0 -0.707107
Cells of the Black Book (Entrance 2) - 32675
0x008902F5 200 -420 -0.375722 1 0 0 0
Cells of the Black Book (Entrance 3) - 32676
0x008902FF 220 0 0 0 0 0 -1
Cells of the Black Book (Entrance 4) - 32677
0x00890318 420 -220 0 -0.707107 0 0 -0.707107

Previously all portals were mistakenly set to the same drop point (North side)
Now updated to 4 different drops W, S, N, E.

--
Updated 0089.sql Add 4th Surface Portal to Cells of the Black Book
@teleloc 0x00890113 [67.000122 -240 -12] 1 0 0 0

From vloc2loc data (0089)
Surface - @teleloc 0x00890150 [180 -67 -12] 1 0 0 0
Surface - @teleloc 0x008901E7 [240 -353 -12] 1 0 0 0
Surface - @teleloc 0x00890224 [352.999878 -180 -12] 1 0 0 0
(MISSING) Surface - @teleloc 0x00890113 [67.000122 -240 -12] 1 0 0 0

From world_objects (landcell '89%')
37576	14	890150		-101.2	7.37	-0.05	Surface (10.3S, 50.3E).
37826	14	89010000000	-100.95	6.18	-0.05	Surface (10.3S, 50.3E).
37854	14	890224		-100.48	6.9	-0.05	Surface	(10.3S, 50.3E).
(MISSING) 38026	14	890113	-101.67	6.65	-0.05	Surface (10.3S, 50.3E).

--
32678 Cells of the Black Book Surface Portal NOT YET IMPLEMENTED
Update Cells of the Black Book Surface Portal(s) to deposit you outside the bunker.
/* @teleloc  0xBE720015 [60.000000 107.998047 6.006000] 1 0 0 0 */
/* this matches world_objects exit portal data for landcell 89.. that shows "Surface (10.3S, 50.3E)"

From world_objects (landcell '89%')
37576	14	890150		-101.2	7.37	-0.05	Surface (10.3S, 50.3E).
37826	14	89010000000	-100.95	6.18	-0.05	Surface (10.3S, 50.3E).
37854	14	890224		-100.48	6.9	-0.05	Surface	(10.3S, 50.3E).
38026	14	890113		-101.67	6.65	-0.05	Surface (10.3S, 50.3E).

* Update Forgotten Tunnnels 43118, 43119, 43120 portals 'not yet implemented' (#1649)

Database/Patches/9 WeenieDefaults/Portal/Portal/43118 Forgotten Tunnels.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/43119 Forgotten Tunnels.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/43120 Forgotten Tunnels.sql

-- Set Destinations according to Landblock Google Sheet PCAP data

43118 Source: 93.1S, 56.9W
@teleloc 0x380B0102 [60.0445 20.7545 -5.663] -0.999965 0 0 0.008334
-- Set Destination:
@teleloc 0x8B02026b [0 -20 18.004999160767] 0.70710700750351 0 0 -0.70710700750351
-- W side of dungeon

43119 Source 92.9S, 56.4W
@teleloc 0x380B0106 [179.998 69.0345 -5.663] -0.999579 0 0 -0.028995
-- Set Destination:
@teleloc 0x8B020282 [130 -200 18.004999160767] 1 0 0 0
-- S side of dungeon

43120 Source 93.6S, 56.6W
@teleloc 0x380A0102 [132.106 92.8269 -5.663] 0.999826 0 0 0.018646
-- Set Destination:
@teleloc 0x8B020292 [260 -20 18.004999160767] -0.70710700750351 0 0 -0.70710700750351
-- E side of dungeon

* Update Passage to Olthoi Island 43536 43580 are not yet implemented (#1650)

Database/Patches/9 WeenieDefaults/Portal/Portal/43536 Passage to Olthoi Island.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/43580 Passage to Olthoi Island.sql

43536-43580 Passage to Olthoi Island - portal ID 43536 & 43580 not yet implemented!
-- https://asheron.fandom.com/wiki/Passage_to_Olthoi_Island?so=search

43580
-- Portal 1 source 63.1N, 76.4E
-- Portal 1 drops at 66.3N, 84.2E
world_objects db confirms destination as
34257	14	DECE003B	76.37	63.12	0.01	Passage to Olthoi Island	Passage to Olthoi Island (66.3N, 84.2E).
-- @teleloc 0xE8D2002B [132 60 42.006001] 1 0 0 0

43536
-- Portal 2 source 63.7N, 75.6E
-- Portal 2 drops at 69.6N, 80.7E
world_objects db shows this
34256	14	DDCF0039	75.58	63.7	0.01	Passage to Olthoi Island	Passage to Olthoi Island (69.6N, 80.7E).
@teleloc 0xE4D60014 [60 83.996094 8.006001] 1 0 0 0

* Update Olthoi Tunnel Portals not yet implemented 43559 43705 F65D (43561) (#1651)

Database/Patches/9 WeenieDefaults/Portal/Portal/43559 Olthoi Tunnel.sql
Database/Patches/9 WeenieDefaults/Portal/Portal/43705 Olthoi Tunnel.sql
Database/Patches/6 LandBlockExtendedData/F65D.sql (43561 Olthoi Tunnel)

43559 43705 Olthoi Tunnel not yet implemented
43561 Olthoi Tunnel is missing (from F65D)
 https://asheron.fandom.com/wiki/Olthoi_Island
(See portals section)

Candeth Keep	87.8S, 65.1W	Olthoi Island	68.5N 79.7E

43559 Olthoi Tunnel (Candeth Keep)
Source: @teleloc 0x2E110107 [11.9795 164.794 50.337] 1 0 0 0
-- Destination is not yet implemented
vloc2loc E3D5 shows this
Olthoi Tunnel - @teleloc 0xE3D50001 [8.941406 11.824219 0] 1 0 0 0

Dark Isle	85.4N, 57.3E	Olthoi Island	69.4N 80.3E

43705 Olthoi Tunnel (Dark Isle)
Source: @teleloc 0xC7EA0102 [11.9171 45.1593 -5.663] 1 0 0 0
-- Destination is not yet implemented
vloc2loc E3D6 shows this
Olthoi Tunnel - @teleloc 0xE3D60032 [157.371094 37.128906 0] 1 0 0 0

Tou-Tou		26.8S, 94.9E	Olthoi Island	67.5N, 79.8E

F65D.sql 43561 Olthoi Tunnel  (From Tou-Tou)
-- Source Should be set as 0xF65D0102 0xF65D0102 11.9689 189.212 14.337 1 0 0 0
to match PCAPS Data found in Landblock google sheet
Destination: @teleloc 0xE3D3000F [38.476501 146.798004 6.005000] -0.999920 0 0 -0.012664

* normalize

* Updated 30834 Shadow Lugian Portal (Balor's Rescue Quest) (#1652)

Database/Patches/9 WeenieDefaults/Creature/Shadow/30834 Shadow Lugian Portal.sql

Updated 30834 Shadow Lugian Portal (Balor's Rescue Quest)

The "Shadow Lugian Portal" creature was missing the portal spell to cast upon death.
Add back in the portal spell on death (from core py16 version)
30844	portalshadowlugianstrongholdendroom (aka Purple Portal Template)

Aligns with wiki information about Shadow Lugian behavior upon death
https://asheron.fandom.com/wiki/Shadow_Lugian_Portal?so=search
"Casts portal upon death"

https://asheron.fandom.com/wiki/Balor%27s_Rescue
"Kill the Shadow Lugian Portal, and a portal will spawn
Enter, and you will see a NPC Shadow Lugian, called Shadow."

https://asheron.fandom.com/wiki/Inner_Stronghold
see the Inner Stronghold map, bottom left
Portal goes to small room
aka ("shadow lugian strong hold endroom")

* Portal Updates 35038 33035 87641 009D 0030 0043 0049 004D (#1646)

* Update 35038 Bur Catacombs.sql

35038 'Bur Catacombs' Portal not yet implemented

-- Set destination portal of Bur Catacombs per PCAPS to
/teleloc 0x00D40535 [120.000000 -210.000000 -11.985000] 1.000000 0.000000 0.000000 0.000000
-- Southern Catacombs

* Update 33035 Surface.sql

Database/Patches/9 WeenieDefaults/Portal/Portal/33035 Surface.sql (Ancient Masonry)

33035 Surface Portal (2 instances) in Ancient Masonry not yet implemented
- Ancient Masonry Surface Portal destination for portal ID 33035 not yet implemented!
-- https://asheron.fandom.com/wiki/Ancient_Masonry
-- Source1 @teleloc 0x008B0190 [110.000000 -150.000000 -0.063000] -0.707107 0.000000 0.000000 -0.707107
-- Source2 @teleloc 0x008B01BC [130.000000 -150.000000 -0.063000] 0.707107 0.000000 0.000000 -0.707107

-- Set Destination to 88.1N, 47.6E (matches virindi world objects db query for landbcell 8B0190 & 8B01BC
-- @teleloc 0xBAED003D [187.038147 114.089066 26.528265] -0.100658 0.000000 0.000000 0.994921
This location is outside near the Entrance Portal to the dungeon.

* Update 87641 Surface.sql - Tanada House of Storms Exit Portal

Update the Tanada House of Storms Exit Portal to deposit the adventurer outside the entrance portal rather than keeping them stuck in the same dungeon.

world_objects portaldest for landcell 007B011E (id=37608) shows "Surface (67.9S, 45.4E)"
as does Tanada House of Breath, Tanada House of Wind and Enlightened Master's Chambers.
/* @teleloc 0xB82A0013 [60.539062 57.126953 0.000000] 1.000000 0.000000 0.000000 0.000000 */

* Update 009D.sql Swamp Temple Cavern Exit

Update Swamp Temple Cavern Exit portal(s) source to match known data

vloc2loc 009D shows 2 'Cavern Exit' portals
Cavern Exit - @teleloc 0x009D0147 [99.999390 -70.000000 -30.000000] 1.000000 0.000000 0.000000 0.000000
Cavern Exit - @teleloc 0x009D02D2 [78.621826 -68.693359 0.000000] 1.000000 0.000000 0.000000 0.000000

world_objects db shows 2 portals as well.
9D0147	-101.53	23.36	-0.13	Cavern Exit	Cavern Exit
9D02D2	-101.62	23.36	0	Cavern Exit	Cavern Exit

* Update 0030.sql Renegade Incursion with Fort Tethana Portal

Database/Patches/6 LandBlockExtendedData/0030.sql (Renegade Incursion Change Exit Portal to Fort Tethana)

Within the Renegade Incursion Dungeon (x0030), the final portal should be to Fort Tethana, rather than an additional Surface Portal.
The wiki indicates the theme of this incursion
https://asheron.fandom.com/wiki/Renegade_Incursion?so=search

The portal is supported by the following data.

vloc2loc shows
Fort Tethana Portal - @teleloc 0x00300186 [122.671509 -2.612305 -6.000000] 1.000000 0.000000 0.000000 0.000000

world objects db shows
28808	14	300186	-101.44	-63.56	-0.03	Fort Tethana Portal	Fort Tethana Portal (1.7N, 71.2W)

* Update 0043.sql Master_Vaserio's_Dig surface portals

Database/Patches/6 LandBlockExtendedData/0043.sql (Master_Vaserio's_Dig Surface Portal)

0043 Master_Vaserio's_Dig surface portals not visible
Link_Child was incorrectly set to 'True' for the 2 Surface Portals: 32240
yet they were not listed in the 'landblock_instance_link' section.
This indicates a typo.
Setting the Link_Child to 'False' for the two portals allows them to show up correctly

Also tweak actual locations to match vloc2loc data
previous
@teleloc 0x00430101 [0.085737 -325.252014 -18.062700] -0.999718 0.000000 0.000000 -0.023732
@teleloc 0x0043031B [249.938004 -7.587890 -0.062694] 0.999583 0.000000 0.000000 0.028871

correct vloc2loc data
Surface - @teleloc 0x00430101 [0 -328.000977 -18] 1 0 0 0
Surface - @teleloc 0x0043031B [249.999390 -8.000977 0] 1 0 0 0

* Update 0049.sql Camp Entemarre Surface Portal

Database/Patches/6 LandBlockExtendedData/0049.sql (Camp Entemarre Surface Portal)

0049 Surface Portal for Camp Entemarre
Add missing Surface Portal to x004901AF

vloc2loc 0049 shows 2 Surface portals
Surface - @teleloc 0x00490105 [120.000000 -297.000000 -24.000000] 1.000000 0.000000 0.000000 0.000000
Surface - @teleloc 0x004901AF [49.998779 -0.000977 0.000000] 1.000000 0.000000 0.000000 0.000000

world_objects datbase confirms 2 surface portals as well
490105	-101.45	-44.79	-0.1	Surface	Surface (61.4S, 83.0W).
4901AF	-101.74	-43.55	0	Surface	Surface (61.4S, 83.0W).

* Update 0030.sql

oops. forgot to update last_modified date on previous checkin

* Update 004D.sql Temple of N'cthail Portals in Eastern/Western Temple Catacombs

Database/Patches/6 LandBlockExtendedData/004D.sql (Temple Catacacombs Temple of N'cthail Portals)

Missing 3 Temple of N'cthail Portals (33295)

vloc2loc shows 4 portals (for 004D)
Temple of N'cthail - @teleloc 0x004D06E5 [90.064087 -253.351562 0.000000] 1.000000 0.000000 0.000000 0.000000
(exists)
Temple of N'cthail - @teleloc 0x004D03D6 [61.631470 -58.274414 -18.000000] 1.000000 0.000000 0.000000 0.000000
(missing Eastern Temple Catacombs)
Temple of N'cthail - @teleloc 0x004D049E [90.000000 -360.000000 -18.000000] 1.000000 0.000000 0.000000 0.000000
(missing Western Temple Catacombs near Drop)
Temple of N'cthail - @teleloc 0x004D0131 [79.425659 -319.461914 -78.000000] 1.000000 0.000000 0.000000 0.000000
(missing Western Temple Catacombs near End)

world_objects db also shows 4 portal (in x004D)
38644	14	4D06E5	-101.57	-41.41	0	Temple of N'cthail	Temple of N'cthail (79.7N, 54.4E).
38645	14	4D03D6	-101.69	-40.59	-0.08	Temple of N'cthail	Temple of N'cthail (79.7N, 54.4E).
38646	14	4D049E	-101.58	-41.85	-0.08	Temple of N'cthail	Temple of N'cthail (79.7N, 54.4E).
38641	14	4D0131	-101.62	-41.68	-0.33	Temple of N'cthail	Temple of N'cthail (79.7N, 54.4E).

* normalize

* Assassin's Roost Quest (#1645)

* Assassin's Roost Quest

* Updated Assassin's Edge to match Wiki, adjusted bottle/etc health

* fixed crit rate on assassin's edge

* normalize

* Revert "normalize"

This reverts commit ef47ead.

* Revert "Assassin's Roost Quest (#1645)"

This reverts commit 7841800.

* Assassin's Roost (#1654)

* Assassin's Roost Quest

* Updated Assassin's Edge to match Wiki, adjusted bottle/etc health

* fixed crit rate on assassin's edge

* Added ES files for several NPCs. Changed CreatureType on some Viamontians

* Update 03917 Collector.sql

* Update 03917.es

* Create 03917.sql

* Update 03921 Stone Collector.sql

* Update 03921.es

* Create 03921.sql

* Update 03924 Wing Collector.sql

* Update 03924.es

* Create 03924.sql

* Update 05693 Bretself the Translator.sql

* Update 05693.es

* Create 05693.sql

* Update 05694 Fanzen San the Translator.sql

* Update 05694.es

* Create 05694.sql

* Update 05695 Kuyiza bint Zayi the Translator.sql

* Update 05695.es

* Create 05695.sql

* Update 06873 Ulgrim the Unpleasant.sql

* Update 06873.es

* Create 06873.sql

* Update 22257 Fishing Hole.sql

* Update 22257.es

* Create 22257.sql

* Update 40580 Selaina the Subtle.sql

* Create 40580.es

* Create 40580.sql

* Update 81081 Riordin Nightbane.sql

* Create 81081.es

* Create 81081.sql

* Update 81083 Lander.sql

* Create 81083.es

* Create 81083.sql

* Create 81084 Ardenson.es

* Update 81085 Maniel.sql

* Create 81085.es

* Create 81085.sql

* Create 81086 Maximas.es

* Create 81090 Lieutenant Dialossa.es

* Update 40525 Open Book.sql

* Create 40525.es

* Create 40525.sql

* Update 40526 Bottle.sql

* Create 40526.es

* Create 40526.sql

* Update 40527 Encrusted Scroll Case.sql

* Create 40527.es

* Create 40527.sql

* Update 40528 Sign.sql

* Create 40528.es

* Create 40528.sql

* Update 40529 Skeleton.sql

* Create 40529.es

* Create 40529.sql

* Update 40530 Tree.sql

* Create 40530.es

* Create 40530.sql

* Delete 81084 Ardenson.es

* Update 81084 Ardenson.sql

* Create 81084.es

* Create 81084.sql

* Delete 81086 Maximas.es

* Update 81086 Maximas.sql

* Create 81086.es

* Create 81086.sql

* Update 03917.es

* Update 03921.es

* Update 06873.es

* Update 06873.sql

* normalize

* Update 05046 Lord Aleval.sql

* Update 05046.es

* Create 05046.sql

* Update 05152 Jilsaya bint Dah.sql

* Update 05152.es

* Create 05152.sql

* Update 05693 Bretself the Translator.sql

* Update 05693.es

* Create 05693.sql

* Update 22257 Fishing Hole.sql

* Update 22257.es

* Create 22257.sql

* Update 40527 Encrusted Scroll Case.sql

* Create 40527.sql

* normalize

* Update 22257 Fishing Hole.sql

* Update 22257.es

* Create 22257.sql

* normalize

* Update 90130 90131 E3D5 E3D6 Olthoi Tunnel Final 2 Portals (#1655)

Database/Patches/9 WeenieDefaults/Creature/Shadow/90130 Olthoi Tunnel.sql
Database/Patches/9 WeenieDefaults/Creature/Shadow/90131 Olthoi Tunnel.sql
Database/Patches/6 LandBlockExtendedData/E3D5.sql
Database/Patches/6 LandBlockExtendedData/E3D6.sql

https://asheron.fandom.com/wiki/Olthoi_Island
Of the twelve pair (24 total) of Olthoi Tunnels, we have 22 weenies, we are missing 2.
Requested and received approval for 2 new weenies: 90130 & 90131.

-- Dark Isle Pair:
90130 (new) Olthoi Tunnel Source 69.4N, 80.3E
Destination 85.4N, 57.3E
Note: ace43705-olthoitunnel is existing return portal
---

-- Candeth Keep Pair:
90131 (new) Olthoi Tunnel Source 68.5N, 79.7E
Destination 87.7S, 65.1W
Note: ace43559-olthoitunnel is existing return portal

* Update 00B5 Mosswart Worship Cavern (#1656)

* Update 00B5 Mosswart Worship Cavern

Database/Patches/9 WeenieDefaults/Portal/Portal/ace90273 Surface.sql
Database/Patches/6 LandBlockExtendedData/00B5.sql

Mosswart Worship Cavern
Using vloc2loc data on 00B5, we are missing a door
Door - @teleloc 0x00B5012B [159.949951 -65.351562 -24] 1 0 0 0

We are missing a Surface portal
Surface - @teleloc 0x00B50200 [9.992065 -195.851562 0] 1 0 0 0

Requested and received permission for new weenie
ace90273-surface

Destination of portal using world_objects data is here:
exit - Surface (41.1S, 48.8W).
@teleloc 0x424C0019 [83.999023 12 7.005837] 1 0 0 0

Lastly, Ahumba (npc) should be 'nudged' into proper position behind the altar
Ahumba - @teleloc 0x00B50129 [159.999390 -48 -24] 1 0 0 0

* Update 90273 Surface.sql

whoops. fixed missing semi-colon

* Update 0031 Surface .sql portal for Creepy Canyons (#1657)

Database/Patches/6 LandBlockExtendedData/0031.sql

Update 0031 Surface .sql portal for Creepy Canyons
Surface portal was failing to spawn
AddWorldObjectInternal: couldn't spawn 0x70031003:Surface [31314 - Portal] at 0x00310106 [193.641006 -151.292007 -90.063004] 0 0 -0.707107 0.707107

Using vloc2loc data, nudged surface portal to
@teleloc 0x00310106 [193.639526 -151.292969 -90] 1 0 0 0

* normalize

* Update 22257 Fishing Hole.sql

* Update 22257.es

* Create 22257.sql

* normalize

* Update 33674 The Deep.sql

* update mukkir (#1658)

Switched combat table on all mukkir so they will use their breath attack.

Updated spell books, skill, and armor levels to match the pcaps.

Adjusted some resistances for consistency and a better match to retail.

Increased damage on higher level mukkir.

* Update 73070 Doorkeeper Knight.sql

* Update 36554 Shadow-touched Virindi Quidiox.sql

* normalize

* Update Abyssal Totem (#1659)

Adds outdoor mukkir spawns (seen in the pcap and Loud Lou retail video).
Corrects flavor text on the totem.
Adjusts respawn time.
Removes unnecessary controller and event gen.

* Update Pack Dolls (#1660)

Adds on the hook animations to Pack Harbinger, Aerbax, and Tthuun (cast spell and dead).
Adds pcapped dolls that were once available (e.g., from live events) - Pack Grael, Rare Tthuun, Max, and Gurog.
Adds missing palette template and clothing base to Pack Gold Remoran to correct appearance.

* Update Prodigal Harbinger (#1661)

Updates the final fight in the Prodigal Harbinger quest based on Xeo and Loud Lou videos for a closer match to retail.

* Fix Assault Orb Appearance (#1662)

Removed clothing base, which was causing the orb to look incorrect (like glitchy graphics).

* Create 5D4E.sql Olthoi Abyssal Chasm Exit Portal - Reported Issue (#1663)

* Create 5D4E.sql

Add surface portal to Olthoi Abyssal Chasm

According to vloc data, Surface Portal - @teleloc 0x5D4E0113 [75.250000 -40.819336 -54] 1 0 0. 0.
Also world objects data confirms 38239 14 5D4E0113 -27.24 -39.72 -0.23 Surface Portal Surface Portal (0.7N, 44.7E).
Looking at weenies, ace46019-surfaceportal Surface Portal matches this data.

This change addresses issue reported here: ACEmulator/ACE#3950

* Update 5D4E.sql

oops missed the teleloc in the comment.

* Various Bug Fixes (#1664)

* Various Bug Fixes

Adds attuned, bonded to society recall spell scrolls.
Fixes graveyard rat breath attacks and sets skills from pcaps.
Sets Rynthid platforms generator respawn to 10 min (timed from a Loud Lou retail video). It was previously 3 min.
Adds NPC looks like object to a rock on Bur.
Adds leyline hotspot to Radiant Blood Infusion quest dungeon.

* Update 35888 Paradox-touched Olthoi Queen.sql

Set skills from pcap and nerf missile defense. Previously, it was impossible to hit by even a max archer, which was not the case in retail.

* Fixed Pressure Plates (#1665)

* normalize

* Added Contract for Hamud's Demise to Ivory Crafters (#1666)

* Adjust crafters

* normalize

* Update 04026 Hematic Verdure.sql

* Update 45711 Ember.sql (#1667)

Makes Embers that shoot flame waves in Geraine's Hosts quest visible to the player (as in retail).

* Kill Task Reward Delays (#1668)

* Kill Task Reward Delays

Removes reward emote delays on two Tou Tou kill task NPCs (e.g., when handing multiple aged legendary keys to players). The remaining NPCs do not have these delays.

* gy kill task npc delays

Does the same for 3 of the 4 GY kill task NPCs. The 4th did not have delays in the reward emote.

* Update Mukkir Slayer (#1669)

Adds mukkir spawn traps to the dungeon as per retail and cleans up the landblock from duplicate spawns (and spawns that come from the traps).

* Update 53281 Aangesilus.sql (#1670)

Corrects appearance of this NPC to match retail (thanks Raile).

* Fix Mobs in Bulb of Mornings (#1671)

* Fix Mobs in Bulb of Mornings

Adds missing kill task stamp to a Vizier and missing stubborn missile to a Spectral Archer.

* Update 88228 Seed of Essence.sql

Sets correct icon.

* Update 72328 Gurog Henchman.sql

* Update 72329 Gurog Minion.sql

* Update 72330 Gurog Soldier.sql

* Update 71595 Colo Arena Room 7 Spawn 3 A Generator.sql

* Update 71596 Colo Arena Room 7 Spawn 3 B Generator.sql

* Update 71597 Colo Arena Room 7 Spawn 4 A Generator.sql

* Update 71598 Colo Arena Room 7 Spawn 4 B Generator.sql

* Update 71624 Colo Arena Room 11 Spawn 1 B Generator.sql

* Update 71652 Colo Arena Room 14 Spawn 3 B Generator.sql

* finalize

---------

Co-authored-by: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com>
Co-authored-by: lugielord <156704507+lugielord@users.noreply.github.com>
Co-authored-by: OptimShi <OptimShi@users.noreply.github.com>
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3 participants