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Add support for vitals regeneration #254
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Some info on the Natural Regen rates can be seen at: http://acpedia.org/wiki/Natural_Resistances#Natural_Resistance_Bonus Mostly this references the modifiers to the natural rates due to attributes (and spells). |
I can't find the official natural regen formula documented. Following is from a Letter to the Players, Nov 2001.
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Update: We now have the framework support for regenerating creature vitals (vitals will go up over time), but with completely bogus numbers. The test hook for this is /setvital. |
There is currently no support for a character to regenerate vitals to the current maximum values of the character. This issue is asking for a mechanism to be added for the server to periodically increment these values and pass them along to the client session owning the character.
Mostly this would be visible after @grantxp and adding to any vital.
TBD: Do we need to broadcast the vitals increases to other accounts on the landblock (or adjacent landblock)?
This regen mechanism can have the actual formula for the amount of regen or that can be left as a TBD and just use a default value. If not done for this issue, then please create a new issue.
On logout or other client disconnect, the periodic vital increases should stop.
Do not increase beyond the current maximums (would account for debuffs or vitae if implemented)
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