Simply install to your project:
sampctl package install AGraber/pawn-plus-commands
Include in your code and begin using the library:
#include <PawnPlusCMD>
If you're familiar with y_hooks then the syntax will be familiar:
#include <pp-hooks>
hook OnPlayerEnterDynArea(playerid, areaid)
{
new string[145];
format(string, sizeof string, "You entered area id %d", areaid);
SendClientMessage(playerid, -1, string);
}
#include <pp-hooks>
hook OnPlayerEnterDynArea(playerid, areaid)
{
printf("playerid %d entered areaid %d", playerid, areaid);
}
hook native SetPlayerPos(playerid, Float:x, Float:y, Float:z)
{
// Not recursive: calls next hook or the native
return SetPlayerPos(playerid, x, y, z + 1.0);
}
hook ret OnPlayerUpdate(&ret, playerid)
{
if(IsPlayerCheating(playerid))
{
// set return to 0 to desync
ret = 0;
// return non-zero to use that ret value
return 1;
}
}
You can change the default hook method (used by the hook
and hook public
macros) by defining PP_DEFAULT_PUBLIC_HOOK_METHOD
to the desired method.
If the hook returns a non-zero value, the following hooks and the base callback won't be executed and that value (or the one at ret if it's a ret
hook) will be returned.
- Y_Less: YSI macros used for reference
- IllidanS4: PawnPlus