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A Boulder Dash / Digger-like game for consoles/terminals

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CAVEZ of PHEAR

CAVEZ of PHEAR screenshot

You are trapped in the CAVEZ of PHEAR, your mission is to escape through all the caves and make it out alive. To escape through a cave you will have to find all the diamonds located in it. Once you've found all the diamonds, their powers combined will help you get to the next cave, one step closer to freedom.

How to play

By picking up a diamond * you get 10 points, picking up money $ gives you 100 points. You get one extra life for every 1000 points you score.

Move around with the arrow keys or the 2-4-8-6 keys. Press k to commit suicide if you should get stuck.

Got the bombs (%)? Great! Press b to place them, and t to detonate them all at once. Note that the bombs you place will act just like stones, affected by gravity, rolling, and so on..

Watch out for monsters (M) -- if they catch you, you will die. To fight back, drop stones on them or blow them up using your bombs.

Pressing s will enable/disable sound, w will highlight your current position.

Building and installation

To run the game without installing:

cmake .
cmake --build .
./phear

For systemwide installation:

cmake -DSYSTEMWIDE=ON .
cmake --build .
cmake --install .

Editor

Start the editor with phear -e <map>, use 0-9 keys to place objects, s to save the map, q to quit and l to enable lock-mode (lets you draw using arrow-keys). Play your map with phear <map>.

History and credits

The game was originally written by Tom Rune Flo <tom@x86.no> with latest version 0.5.1 published on 2011-11-30. Currently maintained by Dmitry Marakasov <amdmi3@amdmi3.ru>.

License

CAVEZ of PHEAR is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. See COPYING for details.