This Raytracer is built to demonstrate the renderer built in the "Ray Tracing in One Weekend" book series. This is a Ray-Tracer built on the same architecture used in my Coal-RayTracer.
Latest commit increases the perfromance 10 folds! (from 15s to 1.5s)
Fully supports Windows (full UI and stuff) - NOW SUPPORTS GCC (tested on windows only). Linux works in Legacy mode
which would output the rendered image onto the terminal, macOS was not tested.
- CMake
- Vulkan SDK
- x64 Compiler (DOES NOT WORK WITH x86 COMPILERS!!!)
Once you've cloned the repo, setup cmake with cmake -S . -B build
. The binaries should be automatically copied in to the bin folder (no mater the build config or platform).