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Cellula

Multi-Threaded Cellular Automata Game Engine

  • Multi-threaded job system
  • Written in C++20
  • Unit testing

Building

Use cmake to build the project. Additionally options are presented, BUILD_EXAMPLES and BUILD_TESTS to build game examples and unit tests respectively.

cmake -DBUILD_EXAMPLES=ON -DBUILD_TESTS=ON .

Integrating

Currently, Cellular must be built in your project via CMake. An easy implementation is adding the directory of the engine to your CMakeLists.txt and linking the library.

target_link_libraries(${PROJECT_NAME} PUBLIC cellular)
add_subdirectory(cellular)

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