Neotokyo SourceMod plugin that overrides and reimplements the win condition checks to allow modding.
sm_nt_wincond_tiebreaker
0 = Disabled
1 = Team with most players alive wins. I.e. vanilla NT.
2 = Defending team wins
sm_nt_wincond_swapattackers
When tie breaker is set to 2, swap attackers/defenders. Might make some maps more playable.
0 = Disabled
1 = Enabled
sm_nt_wincond_captime
How many seconds should it take to capture the ghost.
- Round capzone distance down to nearest integer to match native behavior
- Save config
- Everyone getting eliminated on the same frame should result in a tie
- Add cvar for cap timer
- Fix double cap bug
- Add tiebreaker cvar
- Support multiple ghosts
- Announce ghost capper
- Consider players who haven't spawned in yet as alive for the purpose of rewarding points
- Initial release