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Implementation of Sudoku for the lecture Software Engineering at HTWG Konstanz.

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Sudoku

This project is an implementation of the Sudoku game for the lecture Software Engineering at the University of Applied Science Konstanz, Germany.

Main goal of the application is to demonstrate the development of a software project in an agile development methodology.

It shows

  • version control with git
  • test driven development
  • layered architecture
  • metrics with sonar
  • continuous integration with maven and jenkins
  • patterns
  • components and interfaces

The initial user interface is a console-based text UI. Its purpose is to be able to interact with the application as early as possible. The Tui is built in a way so that it continues to run in parallel with a GUI or WUI.

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Implementation of Sudoku for the lecture Software Engineering at HTWG Konstanz.

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