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Releases: AlexAltea/nucleus

Nucleus v0.1.0

13 May 15:00
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  • Removed LLVM-based binary translator.
  • Removed Mongoose as debugger server.
  • New retargetable binary translator with a custom IR.
  • Implemented CPU frontends: PPC and SPU (incomplete).
  • Implemented CPU backends: X86.
  • Unit testing of CPU frontends through a custom PPC assembler.
  • Improved filesystem codebase.
  • New abstract graphics library to wrap Direct3D12, OpenGL and Vulkan.
  • Rewritten RSX frontend to replace the former API-dependent code.
  • Using SPIR-V as GPU shader IR.
  • New WIP OpenGL shader parser based on Glslang.
  • New WIP abstract audio library to wrap XAudio2 and other APIs in the future.
  • Improved local debugging tools.
  • New resource loader.
  • New host platform added: Universal Windows Platform.
  • New custom UI library based in the new graphics interface.
  • New event system for the whole emulator.
  • Minor guest HLE updates: PS3 syscall fixes, PKG support, PS4 ELF loader.
  • Improved host and guest retargetability.
  • Improved documentation for new developers.

Nucleus v0.0.4

25 Feb 21:18
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  • Added a PPU segment analyzer.
  • Started the implementation of the LLVM-based PPU segment recompiler.
  • Keyvault system for encrypted SELF/SPRX files.
  • Improved Nucleus CPU/GPU/Keys documentation.

Nucleus v0.0.3

21 Jan 10:15
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  • RSX textures, reports, semaphores, callbacks and memory mapping.
  • Implemented GLSL recompiler for fragment/vertex shaders.
  • Some PPU interpreter / LV2 HLE issues fixed.
  • Improved Nucleus UI and added multilingual support.
  • Major code refactoring.

Nucleus v0.0.2

04 Jan 15:53
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  • PPU multithreading working.
  • Basic RSX initialization, method processing and rendering with OpenGL 4.x.
  • Unit tests for common Nucleus types.
  • Debugging via the Nerve client.
  • Added UI for Windows and an icon.
  • Added some useful public documentation/resources/links about the Playstation 3.
  • Few formatting/cleaning utilities for the repository.

Nucleus v0.0.1

04 Jan 15:42
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  • PPU interpreter.
  • ELF/SELF/PRX/SPRX loader.
  • Simple memory manager and virtual filesystem.
  • High-level emulation of LV2 syscalls.
  • Integration tests via the PS3 Autotests repository and TravisCI.