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An implementation of Peter Shirley's Raytracing Series

Renders from "Ray Tracing In One Weekend":

This image was rendered after the code was updated to v3 of the ebook with C++11 features. I also played around with the gradation paraments of the skybox and added multithreading.

Renders from "Ray Tracing the Next Week":

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Implementation of Peter Shirley's Raytracing series

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