Blitz3D userlib to use the Discord Game SDK (RPC).
Requires the C++ files for the Discord Game SDK to be in a folder called "discord", and requires discord_game_sdk.dll
and discord_game_sdk.dll.lib
to be in the root of this repository.
Initially built using Visual Studio 2022, shouldn't be an issue to convert the .sln to the older Visual Studio 2019 platform toolset.
Go to the userlibs
directory of your Blitz3D install, and copy the Blitzcord.decls
and Blitzcord.dll
files there.
Go back, now into the bin
directory of the install, and copy the Blitzcord.dll
and discord_game_sdk.dll
files there. This is to allow Blitz3D to debug the program with the userlib, otherwise it will say the userlib could not be found.
When you are building an executable, do the same as the bin
directory procedure (copy Blitzcord.dll
and discord_game_sdk.dll
) but with the directory where the executable resides.
Licensed under CC-BY-SA 3.0