Make most tests pass on IE11 #2859
Merged
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Merge #2858 first.
Apparently the IE 11 test failures we've been seeing for months were actually a bug in Cesium where we try to destroy
scene._globeDepth
even when it was undefined. Fixing that allowed IE11 to once again run tests to compeltion without thousands of errors. This then revealed several other spec-only issues that needed to be fixed as well.This brings the overall number of failures down to 5, all of which look rendering related. I'll write up a separate issue for them.