More details: http://pjreddie.com/darknet/yolo/
- Requirements (and how to install dependecies)
- Pre-trained models
- Explanations in issues
- Yolo v3 in other frameworks (TensorFlow, OpenVINO, OpenCV-dnn, ...)
- Improvements in this repository
- How to use
- How to compile on Linux
- How to compile on Windows
- How to train (Pascal VOC Data)
- How to train with multi-GPU:
- How to train (to detect your custom objects)
- How to train tiny-yolo (to detect your custom objects)
- When should I stop training
- How to calculate mAP on PascalVOC 2007
- How to improve object detection
- How to mark bounded boxes of objects and create annotation files
- How to use Yolo as DLL and SO libraries
mAP@0.5 (AP50) https://pjreddie.com/media/files/papers/YOLOv3.pdf |
---|
- YOLOv3-spp better than YOLOv3 - mAP = 60.6%, FPS = 20: https://pjreddie.com/darknet/yolo/
- Yolo v3 source chart for the RetinaNet on MS COCO got from Table 1 (e): https://arxiv.org/pdf/1708.02002.pdf
- Yolo v2 on Pascal VOC 2007: https://hsto.org/files/a24/21e/068/a2421e0689fb43f08584de9d44c2215f.jpg
- Yolo v2 on Pascal VOC 2012 (comp4): https://hsto.org/files/3a6/fdf/b53/3a6fdfb533f34cee9b52bdd9bb0b19d9.jpg
- Windows or Linux
- CMake >= 3.8 for modern CUDA support: https://cmake.org/download/
- CUDA 10.0: https://developer.nvidia.com/cuda-toolkit-archive (on Linux do Post-installation Actions)
- OpenCV >= 2.4: use your preferred package manager (brew, apt), build from source using vcpkg or download from OpenCV official site (on Windows set system variable
OpenCV_DIR
=C:\opencv\build
- where are theinclude
andx64
folders image) - cuDNN >= 7.0 for CUDA 10.0 https://developer.nvidia.com/rdp/cudnn-archive (on Linux copy
cudnn.h
,libcudnn.so
... as desribed here https://docs.nvidia.com/deeplearning/sdk/cudnn-install/index.html#installlinux-tar , on Windows copycudnn.h
,cudnn64_7.dll
,cudnn64_7.lib
as desribed here https://docs.nvidia.com/deeplearning/sdk/cudnn-install/index.html#installwindows ) - GPU with CC >= 3.0: https://en.wikipedia.org/wiki/CUDA#GPUs_supported
- on Linux GCC or Clang, on Windows MSVC 2015/2017/2019 https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community
Compiling on Windows by using Cmake-GUI
as on this IMAGE: Configure -> Optional platform for generator (Set: x64) -> Finish -> Generate -> Open Project -> x64 & Release -> Build -> Build solution
Compiling on Linux by using command make
(or alternative way by using command: cmake . && make
)
There are weights-file for different cfg-files (smaller size -> faster speed & lower accuracy:
yolov3-openimages.cfg
(247 MB COCO Yolo v3) - requires 4 GB GPU-RAM: https://pjreddie.com/media/files/yolov3-openimages.weightsyolov3-spp.cfg
(240 MB COCO Yolo v3) - requires 4 GB GPU-RAM: https://pjreddie.com/media/files/yolov3-spp.weightsyolov3.cfg
(236 MB COCO Yolo v3) - requires 4 GB GPU-RAM: https://pjreddie.com/media/files/yolov3.weightsyolov3-tiny.cfg
(34 MB COCO Yolo v3 tiny) - requires 1 GB GPU-RAM: https://pjreddie.com/media/files/yolov3-tiny.weightsyolov2.cfg
(194 MB COCO Yolo v2) - requires 4 GB GPU-RAM: https://pjreddie.com/media/files/yolov2.weightsyolo-voc.cfg
(194 MB VOC Yolo v2) - requires 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo-voc.weightsyolov2-tiny.cfg
(43 MB COCO Yolo v2) - requires 1 GB GPU-RAM: https://pjreddie.com/media/files/yolov2-tiny.weightsyolov2-tiny-voc.cfg
(60 MB VOC Yolo v2) - requires 1 GB GPU-RAM: http://pjreddie.com/media/files/yolov2-tiny-voc.weightsyolo9000.cfg
(186 MB Yolo9000-model) - requires 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo9000.weights
Put it near compiled: darknet.exe
You can get cfg-files by path: darknet/cfg/
- TensorFlow: convert
yolov3.weights
/cfg
files toyolov3.ckpt
/pb/meta
: by using mystic123 or jinyu121 projects, and TensorFlow-lite - Intel OpenVINO: (Myriad X / USB Neural Compute Stick / Arria FPGA): read this manual
- OpenCV-dnn is very fast DNN implementation on CPU (x86/ARM-Android), use
yolov3.weights
/cfg
with: C++ example, Python example - PyTorch > ONNX > CoreML > iOS how to convert cfg/weights-files to pt-file: ultralytics/yolov3
Others: https://www.youtube.com/user/pjreddie/videos
- added support for Windows
- improved binary neural network performance 2x-4x times for Detection on CPU and GPU if you trained your own weights by using this XNOR-net model (bit-1 inference) : https://github.com/AlexeyAB/darknet/blob/master/cfg/yolov3-tiny_xnor.cfg
- improved neural network performance ~7% by fusing 2 layers into 1: Convolutional + Batch-norm
- improved neural network performance Detection 3x times, Training 2 x times on GPU Volta (Tesla V100, Titan V, ...) using Tensor Cores if
CUDNN_HALF
defined in theMakefile
ordarknet.sln
- improved performance ~1.2x times on FullHD, ~2x times on 4K, for detection on the video (file/stream) using
darknet detector demo
... - improved performance 3.5 X times of data augmentation for training (using OpenCV SSE/AVX functions instead of hand-written functions) - removes bottleneck for training on multi-GPU or GPU Volta
- improved performance of detection and training on Intel CPU with AVX (Yolo v3 ~85%, Yolo v2 ~10%)
- fixed usage of
[reorg]
-layer - optimized memory allocation during network resizing when
random=1
- optimized initialization GPU for detection - we use batch=1 initially instead of re-init with batch=1
- added correct calculation of mAP, F1, IoU, Precision-Recall using command
darknet detector map
... - added drawing of chart of average-Loss and accuracy-mAP (
-map
flag) during training - run
./darknet detector demo ... -json_port 8070 -mjpeg_port 8090
as JSON and MJPEG server to get results online over the network by using your soft or Web-browser - added calculation of anchors for training
- added example of Detection and Tracking objects: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cpp
- fixed code for use Web-cam on OpenCV > 3.x
- run-time tips and warnings if you use incorrect cfg-file or dataset
- many other fixes of code...
And added manual - How to train Yolo v3/v2 (to detect your custom objects)
Also, you might be interested in using a simplified repository where is implemented INT8-quantization (+30% speedup and -1% mAP reduced): https://github.com/AlexeyAB/yolo2_light
On Linux use ./darknet
instead of darknet.exe
, like this:./darknet detector test ./cfg/coco.data ./cfg/yolov3.cfg ./yolov3.weights
On Linux find executable file ./darknet
in the root directory, while on Windows find it in the directory \build\darknet\x64
- Yolo v3 COCO - image:
darknet.exe detector test cfg/coco.data cfg/yolov3.cfg yolov3.weights -thresh 0.25
- Output coordinates of objects:
darknet.exe detector test cfg/coco.data yolov3.cfg yolov3.weights -ext_output dog.jpg
- Yolo v3 COCO - video:
darknet.exe detector demo cfg/coco.data cfg/yolov3.cfg yolov3.weights -ext_output test.mp4
- Yolo v3 COCO - WebCam 0:
darknet.exe detector demo cfg/coco.data cfg/yolov3.cfg yolov3.weights -c 0
- Yolo v3 COCO for net-videocam - Smart WebCam:
darknet.exe detector demo cfg/coco.data cfg/yolov3.cfg yolov3.weights http://192.168.0.80:8080/video?dummy=param.mjpg
- Yolo v3 - save result videofile res.avi:
darknet.exe detector demo cfg/coco.data cfg/yolov3.cfg yolov3.weights test.mp4 -out_filename res.avi
- Yolo v3 Tiny COCO - video:
darknet.exe detector demo cfg/coco.data cfg/yolov3-tiny.cfg yolov3-tiny.weights test.mp4
- JSON and MJPEG server that allows multiple connections from your soft or Web-browser
ip-address:8070
and 8090:./darknet detector demo ./cfg/coco.data ./cfg/yolov3.cfg ./yolov3.weights test50.mp4 -json_port 8070 -mjpeg_port 8090 -ext_output
- Yolo v3 Tiny on GPU #1:
darknet.exe detector demo cfg/coco.data cfg/yolov3-tiny.cfg yolov3-tiny.weights -i 1 test.mp4
- Alternative method Yolo v3 COCO - image:
darknet.exe detect cfg/yolov3.cfg yolov3.weights -i 0 -thresh 0.25
- Train on Amazon EC2, to see mAP & Loss-chart using URL like:
http://ec2-35-160-228-91.us-west-2.compute.amazonaws.com:8090
in the Chrome/Firefox (Darknet should be compiled with OpenCV):./darknet detector train cfg/coco.data yolov3.cfg darknet53.conv.74 -dont_show -mjpeg_port 8090 -map
- 186 MB Yolo9000 - image:
darknet.exe detector test cfg/combine9k.data cfg/yolo9000.cfg yolo9000.weights
- Remeber to put data/9k.tree and data/coco9k.map under the same folder of your app if you use the cpp api to build an app
- To process a list of images
data/train.txt
and save results of detection toresult.json
file use:darknet.exe detector test cfg/coco.data cfg/yolov3.cfg yolov3.weights -ext_output -dont_show -out result.json < data/train.txt
- To process a list of images
data/train.txt
and save results of detection toresult.txt
use:
darknet.exe detector test cfg/coco.data cfg/yolov3.cfg yolov3.weights -dont_show -ext_output < data/train.txt > result.txt
- Pseudo-lableing - to process a list of images
data/new_train.txt
and save results of detection in Yolo training format for each image as label<image_name>.txt
(in this way you can increase the amount of training data) use:darknet.exe detector test cfg/coco.data cfg/yolov3.cfg yolov3.weights -thresh 0.25 -dont_show -save_labels < data/new_train.txt
- To calculate anchors:
darknet.exe detector calc_anchors data/obj.data -num_of_clusters 9 -width 416 -height 416
- To check accuracy mAP@IoU=50:
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights
- To check accuracy mAP@IoU=75:
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights -iou_thresh 0.75
-
Download for Android phone mjpeg-stream soft: IP Webcam / Smart WebCam
- Smart WebCam - preferably: https://play.google.com/store/apps/details?id=com.acontech.android.SmartWebCam2
- IP Webcam: https://play.google.com/store/apps/details?id=com.pas.webcam
-
Connect your Android phone to computer by WiFi (through a WiFi-router) or USB
-
Start Smart WebCam on your phone
-
Replace the address below, on shown in the phone application (Smart WebCam) and launch:
- Yolo v3 COCO-model:
darknet.exe detector demo data/coco.data yolov3.cfg yolov3.weights http://192.168.0.80:8080/video?dummy=param.mjpg -i 0
Just do make
in the darknet directory.
Before make, you can set such options in the Makefile
: link
GPU=1
to build with CUDA to accelerate by using GPU (CUDA should be in/usr/local/cuda
)CUDNN=1
to build with cuDNN v5-v7 to accelerate training by using GPU (cuDNN should be in/usr/local/cudnn
)CUDNN_HALF=1
to build for Tensor Cores (on Titan V / Tesla V100 / DGX-2 and later) speedup Detection 3x, Training 2xOPENCV=1
to build with OpenCV 4.x/3.x/2.4.x - allows to detect on video files and video streams from network cameras or web-camsDEBUG=1
to bould debug version of YoloOPENMP=1
to build with OpenMP support to accelerate Yolo by using multi-core CPULIBSO=1
to build a librarydarknet.so
and binary runable fileuselib
that uses this library. Or you can try to run soLD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib test.mp4
How to use this SO-library from your own code - you can look at C++ example: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cpp or use in such a way:LD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib data/coco.names cfg/yolov3.cfg yolov3.weights test.mp4
ZED_CAMERA=1
to build a library with ZED-3D-camera support (should be ZED SDK installed), then runLD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib data/coco.names cfg/yolov3.cfg yolov3.weights zed_camera
To run Darknet on Linux use examples from this article, just use ./darknet
instead of darknet.exe
, i.e. use this command: ./darknet detector test ./cfg/coco.data ./cfg/yolov3.cfg ./yolov3.weights
If you have already installed Visual Studio 2015/2017/2019, CUDA > 10.0, cuDNN > 7.0, OpenCV > 2.4, then compile Darknet by using C:\Program Files\CMake\bin\cmake-gui.exe
as on this IMAGE: Configure -> Optional platform for generator (Set: x64) -> Finish -> Generate -> Open Project -> x64 & Release -> Build -> Build solution
Otherwise, follow these steps:
-
Install or update Visual Studio to at least version 2017, making sure to have it fully patched (run again the installer if not sure to automatically update to latest version). If you need to install from scratch, download VS from here: Visual Studio Community
-
Install CUDA and cuDNN
-
Install
git
andcmake
. Make sure they are on the Path at least for the current account -
Install vcpkg and try to install a test library to make sure everything is working, for example
vcpkg install opengl
-
Define an environment variables,
VCPKG_ROOT
, pointing to the install path ofvcpkg
-
Define another environment variable, with name
VCPKG_DEFAULT_TRIPLET
and valuex64-windows
-
Open Powershell and type these commands:
PS \> cd $env:VCPKG_ROOT
PS Code\vcpkg> .\vcpkg install pthreads opencv[ffmpeg] #replace with opencv[cuda,ffmpeg] in case you want to use cuda-accelerated openCV
-
[necessary only with CUDA] Customize the
build.ps1
script enabling the appropriatemy_cuda_compute_model
line. If not manually defined, CMake toolchain will automatically use the very low 3.0 CUDA compute model -
Open Powershell, go to the
darknet
folder and build with the command.\build.ps1
. If you want to use Visual Studio, you will find two custom solutions created for you by CMake after the build, one inbuild_win_debug
and the other inbuild_win_release
, containing all the appropriate config flags for your system.
-
If you have CUDA 10.0, cuDNN 7.4 and OpenCV 3.x (with paths:
C:\opencv_3.0\opencv\build\include
&C:\opencv_3.0\opencv\build\x64\vc14\lib
), then openbuild\darknet\darknet.sln
, set x64 and Release https://hsto.org/webt/uh/fk/-e/uhfk-eb0q-hwd9hsxhrikbokd6u.jpeg and do the: Build -> Build darknet. Also add Windows system variableCUDNN
with path to CUDNN: https://user-images.githubusercontent.com/4096485/53249764-019ef880-36ca-11e9-8ffe-d9cf47e7e462.jpg1.1. Find files
opencv_world320.dll
andopencv_ffmpeg320_64.dll
(oropencv_world340.dll
andopencv_ffmpeg340_64.dll
) inC:\opencv_3.0\opencv\build\x64\vc14\bin
and put it near withdarknet.exe
1.2 Check that there are
bin
andinclude
folders in theC:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.0
if aren't, then copy them to this folder from the path where is CUDA installed1.3. To install CUDNN (speedup neural network), do the following:
-
download and install cuDNN v7.4.1 for CUDA 10.0: https://developer.nvidia.com/rdp/cudnn-archive
-
add Windows system variable
CUDNN
with path to CUDNN: https://user-images.githubusercontent.com/4096485/53249764-019ef880-36ca-11e9-8ffe-d9cf47e7e462.jpg -
copy file
cudnn64_7.dll
to the folder\build\darknet\x64
near withdarknet.exe
1.4. If you want to build without CUDNN then: open
\darknet.sln
-> (right click on project) -> properties -> C/C++ -> Preprocessor -> Preprocessor Definitions, and remove this:CUDNN;
-
-
If you have other version of CUDA (not 10.0) then open
build\darknet\darknet.vcxproj
by using Notepad, find 2 places with "CUDA 10.0" and change it to your CUDA-version. Then open\darknet.sln
-> (right click on project) -> properties -> CUDA C/C++ -> Device and remove there;compute_75,sm_75
. Then do step 1 -
If you don't have GPU, but have OpenCV 3.0 (with paths:
C:\opencv_3.0\opencv\build\include
&C:\opencv_3.0\opencv\build\x64\vc14\lib
), then openbuild\darknet\darknet_no_gpu.sln
, set x64 and Release, and do the: Build -> Build darknet_no_gpu -
If you have OpenCV 2.4.13 instead of 3.0 then you should change paths after
\darknet.sln
is opened4.1 (right click on project) -> properties -> C/C++ -> General -> Additional Include Directories:
C:\opencv_2.4.13\opencv\build\include
4.2 (right click on project) -> properties -> Linker -> General -> Additional Library Directories:
C:\opencv_2.4.13\opencv\build\x64\vc14\lib
-
If you have GPU with Tensor Cores (nVidia Titan V / Tesla V100 / DGX-2 and later) speedup Detection 3x, Training 2x:
\darknet.sln
-> (right click on project) -> properties -> C/C++ -> Preprocessor -> Preprocessor Definitions, and add here:CUDNN_HALF;
Note: CUDA must be installed only after Visual Studio has been installed.
Also, you can to create your own darknet.sln
& darknet.vcxproj
, this example for CUDA 9.1 and OpenCV 3.0
Then add to your created project:
- (right click on project) -> properties -> C/C++ -> General -> Additional Include Directories, put here:
C:\opencv_3.0\opencv\build\include;..\..\3rdparty\include;%(AdditionalIncludeDirectories);$(CudaToolkitIncludeDir);$(CUDNN)\include
- (right click on project) -> Build dependecies -> Build Customizations -> set check on CUDA 9.1 or what version you have - for example as here: http://devblogs.nvidia.com/parallelforall/wp-content/uploads/2015/01/VS2013-R-5.jpg
- add to project:
- all
.c
files - all
.cu
files - file
http_stream.cpp
from\src
directory - file
darknet.h
from\include
directory
- all
- (right click on project) -> properties -> Linker -> General -> Additional Library Directories, put here:
C:\opencv_3.0\opencv\build\x64\vc14\lib;$(CUDA_PATH)\lib\$(PlatformName);$(CUDNN)\lib\x64;%(AdditionalLibraryDirectories)
- (right click on project) -> properties -> Linker -> Input -> Additional dependecies, put here:
..\..\3rdparty\lib\x64\pthreadVC2.lib;cublas.lib;curand.lib;cudart.lib;cudnn.lib;%(AdditionalDependencies)
- (right click on project) -> properties -> C/C++ -> Preprocessor -> Preprocessor Definitions
OPENCV;_TIMESPEC_DEFINED;_CRT_SECURE_NO_WARNINGS;_CRT_RAND_S;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)
-
compile to .exe (X64 & Release) and put .dll-s near with .exe: https://hsto.org/webt/uh/fk/-e/uhfk-eb0q-hwd9hsxhrikbokd6u.jpeg
-
pthreadVC2.dll, pthreadGC2.dll
from \3rdparty\dll\x64 -
cusolver64_91.dll, curand64_91.dll, cudart64_91.dll, cublas64_91.dll
- 91 for CUDA 9.1 or your version, from C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v9.1\bin -
For OpenCV 3.2:
opencv_world320.dll
andopencv_ffmpeg320_64.dll
fromC:\opencv_3.0\opencv\build\x64\vc14\bin
-
For OpenCV 2.4.13:
opencv_core2413.dll
,opencv_highgui2413.dll
andopencv_ffmpeg2413_64.dll
fromC:\opencv_2.4.13\opencv\build\x64\vc14\bin
-
-
Download pre-trained weights for the convolutional layers (154 MB): http://pjreddie.com/media/files/darknet53.conv.74 and put to the directory
build\darknet\x64
-
Download The Pascal VOC Data and unpack it to directory
build\darknet\x64\data\voc
will be created dirbuild\darknet\x64\data\voc\VOCdevkit\
:- http://pjreddie.com/media/files/VOCtrainval_11-May-2012.tar
- http://pjreddie.com/media/files/VOCtrainval_06-Nov-2007.tar
- http://pjreddie.com/media/files/VOCtest_06-Nov-2007.tar
2.1 Download file
voc_label.py
to dirbuild\darknet\x64\data\voc
: http://pjreddie.com/media/files/voc_label.py -
Download and install Python for Windows: https://www.python.org/ftp/python/3.5.2/python-3.5.2-amd64.exe
-
Run command:
python build\darknet\x64\data\voc\voc_label.py
(to generate files: 2007_test.txt, 2007_train.txt, 2007_val.txt, 2012_train.txt, 2012_val.txt) -
Run command:
type 2007_train.txt 2007_val.txt 2012_*.txt > train.txt
-
Set
batch=64
andsubdivisions=8
in the fileyolov3-voc.cfg
: link -
Start training by using
train_voc.cmd
or by using the command line:darknet.exe detector train cfg/voc.data cfg/yolov3-voc.cfg darknet53.conv.74
(Note: To disable Loss-Window use flag -dont_show
. If you are using CPU, try darknet_no_gpu.exe
instead of darknet.exe
.)
If required change paths in the file build\darknet\cfg\voc.data
More information about training by the link: http://pjreddie.com/darknet/yolo/#train-voc
Note: If during training you see nan
values for avg
(loss) field - then training goes wrong, but if nan
is in some other lines - then training goes well.
-
Train it first on 1 GPU for like 1000 iterations:
darknet.exe detector train cfg/voc.data cfg/yolov3-voc.cfg darknet53.conv.74
-
Then stop and by using partially-trained model
/backup/yolov3-voc_1000.weights
run training with multigpu (up to 4 GPUs):darknet.exe detector train cfg/voc.data cfg/yolov3-voc.cfg /backup/yolov3-voc_1000.weights -gpus 0,1,2,3
Only for small datasets sometimes better to decrease learning rate, for 4 GPUs set learning_rate = 0.00025
(i.e. learning_rate = 0.001 / GPUs). In this case also increase 4x times burn_in =
and max_batches =
in your cfg-file. I.e. use burn_in = 4000
instead of 1000
. Same goes for steps=
if policy=steps
is set.
https://groups.google.com/d/msg/darknet/NbJqonJBTSY/Te5PfIpuCAAJ
(to train old Yolo v2 yolov2-voc.cfg
, yolov2-tiny-voc.cfg
, yolo-voc.cfg
, yolo-voc.2.0.cfg
, ... click by the link)
Training Yolo v3:
- Create file
yolo-obj.cfg
with the same content as inyolov3.cfg
(or copyyolov3.cfg
toyolo-obj.cfg)
and:
- change line batch to
batch=64
- change line subdivisions to
subdivisions=8
- change line max_batches to (
classes*2000
), f.e.max_batches=6000
if you train for 3 classes - change line steps to 80% and 90% of max_batches, f.e.
steps=4800,5400
- change line
classes=80
to your number of objects in each of 3[yolo]
-layers:- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L610
- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L696
- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L783
- change [
filters=255
] to filters=(classes + 5)x3 in the 3[convolutional]
before each[yolo]
layer- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L603
- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L689
- https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L776
So if classes=1
then should be filters=18
. If classes=2
then write filters=21
.
(Do not write in the cfg-file: filters=(classes + 5)x3)
(Generally filters
depends on the classes
, coords
and number of mask
s, i.e. filters=(classes + coords + 1)*<number of mask>
, where mask
is indices of anchors. If mask
is absence, then filters=(classes + coords + 1)*num
)
So for example, for 2 objects, your file yolo-obj.cfg
should differ from yolov3.cfg
in such lines in each of 3 [yolo]-layers:
[convolutional]
filters=21
[region]
classes=2
-
Create file
obj.names
in the directorybuild\darknet\x64\data\
, with objects names - each in new line -
Create file
obj.data
in the directorybuild\darknet\x64\data\
, containing (where classes = number of objects):
classes= 2
train = data/train.txt
valid = data/test.txt
names = data/obj.names
backup = backup/
-
Put image-files (.jpg) of your objects in the directory
build\darknet\x64\data\obj\
-
You should label each object on images from your dataset. Use this visual GUI-software for marking bounded boxes of objects and generating annotation files for Yolo v2 & v3: https://github.com/AlexeyAB/Yolo_mark
It will create .txt
-file for each .jpg
-image-file - in the same directory and with the same name, but with .txt
-extension, and put to file: object number and object coordinates on this image, for each object in new line:
<object-class> <x_center> <y_center> <width> <height>
Where:
<object-class>
- integer object number from0
to(classes-1)
<x_center> <y_center> <width> <height>
- float values relative to width and height of image, it can be equal from(0.0 to 1.0]
- for example:
<x> = <absolute_x> / <image_width>
or<height> = <absolute_height> / <image_height>
- atention:
<x_center> <y_center>
- are center of rectangle (are not top-left corner)
For example for img1.jpg
you will be created img1.txt
containing:
1 0.716797 0.395833 0.216406 0.147222
0 0.687109 0.379167 0.255469 0.158333
1 0.420312 0.395833 0.140625 0.166667
- Create file
train.txt
in directorybuild\darknet\x64\data\
, with filenames of your images, each filename in new line, with path relative todarknet.exe
, for example containing:
data/obj/img1.jpg
data/obj/img2.jpg
data/obj/img3.jpg
-
Download pre-trained weights for the convolutional layers (154 MB): https://pjreddie.com/media/files/darknet53.conv.74 and put to the directory
build\darknet\x64
-
Start training by using the command line:
darknet.exe detector train data/obj.data yolo-obj.cfg darknet53.conv.74
To train on Linux use command:
./darknet detector train data/obj.data yolo-obj.cfg darknet53.conv.74
(just use./darknet
instead ofdarknet.exe
)- (file
yolo-obj_last.weights
will be saved to thebuild\darknet\x64\backup\
for each 100 iterations) - (file
yolo-obj_xxxx.weights
will be saved to thebuild\darknet\x64\backup\
for each 1000 iterations) - (to disable Loss-Window use
darknet.exe detector train data/obj.data yolo-obj.cfg darknet53.conv.74 -dont_show
, if you train on computer without monitor like a cloud Amazon EC2) - (to see the mAP & Loss-chart during training on remote server without GUI, use command
darknet.exe detector train data/obj.data yolo-obj.cfg darknet53.conv.74 -dont_show -mjpeg_port 8090 -map
then open URLhttp://ip-address:8090
in Chrome/Firefox browser)
- (file
8.1. For training with mAP (mean average precisions) calculation for each 4 Epochs (set valid=valid.txt
or train.txt
in obj.data
file) and run: darknet.exe detector train data/obj.data yolo-obj.cfg darknet53.conv.74 -map
- After training is complete - get result
yolo-obj_final.weights
from pathbuild\darknet\x64\backup\
-
After each 100 iterations you can stop and later start training from this point. For example, after 2000 iterations you can stop training, and later just start training using:
darknet.exe detector train data/obj.data yolo-obj.cfg backup\yolo-obj_2000.weights
(in the original repository https://github.com/pjreddie/darknet the weights-file is saved only once every 10 000 iterations
if(iterations > 1000)
) -
Also you can get result earlier than all 45000 iterations.
Note: If during training you see nan
values for avg
(loss) field - then training goes wrong, but if nan
is in some other lines - then training goes well.
Note: If you changed width= or height= in your cfg-file, then new width and height must be divisible by 32.
Note: After training use such command for detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
Note: if error Out of memory
occurs then in .cfg
-file you should increase subdivisions=16
, 32 or 64: link
Do all the same steps as for the full yolo model as described above. With the exception of:
- Download default weights file for yolov3-tiny: https://pjreddie.com/media/files/yolov3-tiny.weights
- Get pre-trained weights
yolov3-tiny.conv.15
using command:darknet.exe partial cfg/yolov3-tiny.cfg yolov3-tiny.weights yolov3-tiny.conv.15 15
- Make your custom model
yolov3-tiny-obj.cfg
based oncfg/yolov3-tiny_obj.cfg
instead ofyolov3.cfg
- Start training:
darknet.exe detector train data/obj.data yolov3-tiny-obj.cfg yolov3-tiny.conv.15
For training Yolo based on other models (DenseNet201-Yolo or ResNet50-Yolo), you can download and get pre-trained weights as showed in this file: https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/partial.cmd If you made you custom model that isn't based on other models, then you can train it without pre-trained weights, then will be used random initial weights.
Usually sufficient 2000 iterations for each class(object), but not less than 4000 iterations in total. But for a more precise definition when you should stop training, use the following manual:
- During training, you will see varying indicators of error, and you should stop when no longer decreases 0.XXXXXXX avg:
Region Avg IOU: 0.798363, Class: 0.893232, Obj: 0.700808, No Obj: 0.004567, Avg Recall: 1.000000, count: 8 Region Avg IOU: 0.800677, Class: 0.892181, Obj: 0.701590, No Obj: 0.004574, Avg Recall: 1.000000, count: 8
9002: 0.211667, 0.060730 avg, 0.001000 rate, 3.868000 seconds, 576128 images Loaded: 0.000000 seconds
- 9002 - iteration number (number of batch)
- 0.060730 avg - average loss (error) - the lower, the better
When you see that average loss 0.xxxxxx avg no longer decreases at many iterations then you should stop training. The final avgerage loss can be from 0.05
(for a small model and easy dataset) to 3.0
(for a big model and a difficult dataset).
- Once training is stopped, you should take some of last
.weights
-files fromdarknet\build\darknet\x64\backup
and choose the best of them:
For example, you stopped training after 9000 iterations, but the best result can give one of previous weights (7000, 8000, 9000). It can happen due to overfitting. Overfitting - is case when you can detect objects on images from training-dataset, but can't detect objects on any others images. You should get weights from Early Stopping Point:
To get weights from Early Stopping Point:
2.1. At first, in your file obj.data
you must specify the path to the validation dataset valid = valid.txt
(format of valid.txt
as in train.txt
), and if you haven't validation images, just copy data\train.txt
to data\valid.txt
.
2.2 If training is stopped after 9000 iterations, to validate some of previous weights use this commands:
(If you use another GitHub repository, then use darknet.exe detector recall
... instead of darknet.exe detector map
...)
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_8000.weights
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_9000.weights
And comapre last output lines for each weights (7000, 8000, 9000):
Choose weights-file with the highest mAP (mean average precision) or IoU (intersect over union)
For example, bigger mAP gives weights yolo-obj_8000.weights
- then use this weights for detection.
Or just train with -map
flag:
darknet.exe detector train data/obj.data yolo-obj.cfg darknet53.conv.74 -map
So you will see mAP-chart (red-line) in the Loss-chart Window. mAP will be calculated for each 4 Epochs using valid=valid.txt
file that is specified in obj.data
file (1 Epoch = images_in_train_txt / batch
iterations)
(to change the max x-axis value - change max_batches=
parameter to 2000*classes
, f.e. max_batches=6000
for 3 classes)
Example of custom object detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
-
IoU (intersect over union) - average instersect over union of objects and detections for a certain threshold = 0.24
-
mAP (mean average precision) - mean value of
average precisions
for each class, whereaverage precision
is average value of 11 points on PR-curve for each possible threshold (each probability of detection) for the same class (Precision-Recall in terms of PascalVOC, where Precision=TP/(TP+FP) and Recall=TP/(TP+FN) ), page-11: http://homepages.inf.ed.ac.uk/ckiw/postscript/ijcv_voc09.pdf
mAP is default metric of precision in the PascalVOC competition, this is the same as AP50 metric in the MS COCO competition. In terms of Wiki, indicators Precision and Recall have a slightly different meaning than in the PascalVOC competition, but IoU always has the same meaning.
- To calculate mAP (mean average precision) on PascalVOC-2007-test:
- Download PascalVOC dataset, install Python 3.x and get file
2007_test.txt
as described here: https://github.com/AlexeyAB/darknet#how-to-train-pascal-voc-data - Then download file https://raw.githubusercontent.com/AlexeyAB/darknet/master/scripts/voc_label_difficult.py to the dir
build\darknet\x64\data\
then runvoc_label_difficult.py
to get the filedifficult_2007_test.txt
- Remove symbol
#
from this line to un-comment it: https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/data/voc.data#L4 - Then there are 2 ways to get mAP:
- Using Darknet + Python: run the file
build/darknet/x64/calc_mAP_voc_py.cmd
- you will get mAP foryolo-voc.cfg
model, mAP = 75.9% - Using this fork of Darknet: run the file
build/darknet/x64/calc_mAP.cmd
- you will get mAP foryolo-voc.cfg
model, mAP = 75.8%
- Using Darknet + Python: run the file
(The article specifies the value of mAP = 76.8% for YOLOv2 416×416, page-4 table-3: https://arxiv.org/pdf/1612.08242v1.pdf. We get values lower - perhaps due to the fact that the model was trained on a slightly different source code than the code on which the detection is was done)
- if you want to get mAP for
tiny-yolo-voc.cfg
model, then un-comment line for tiny-yolo-voc.cfg and comment line for yolo-voc.cfg in the .cmd-file - if you have Python 2.x instead of Python 3.x, and if you use Darknet+Python-way to get mAP, then in your cmd-file use
reval_voc.py
andvoc_eval.py
instead ofreval_voc_py3.py
andvoc_eval_py3.py
from this directory: https://github.com/AlexeyAB/darknet/tree/master/scripts
Example of custom object detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
- Before training:
-
set flag
random=1
in your.cfg
-file - it will increase precision by training Yolo for different resolutions: link -
increase network resolution in your
.cfg
-file (height=608
,width=608
or any value multiple of 32) - it will increase precision -
check that each object is mandatory labeled in your dataset - no one object in your data set should not be without label. In the most training issues - there are wrong labels in your dataset (got labels by using some conversion script, marked with a third-party tool, ...). Always check your dataset by using: https://github.com/AlexeyAB/Yolo_mark
-
for each object which you want to detect - there must be at least 1 similar object in the Training dataset with about the same: shape, side of object, relative size, angle of rotation, tilt, illumination. So desirable that your training dataset include images with objects at diffrent: scales, rotations, lightings, from different sides, on different backgrounds - you should preferably have 2000 different images for each class or more, and you should train
2000*classes
iterations or more -
desirable that your training dataset include images with non-labeled objects that you do not want to detect - negative samples without bounded box (empty
.txt
files) - use as many images of negative samples as there are images with objects -
for training with a large number of objects in each image, add the parameter
max=200
or higher value in the last[yolo]
-layer or[region]
-layer in your cfg-file (the global maximum number of objects that can be detected by YoloV3 is0,0615234375*(width*height)
where are width and height are parameters from[net]
section in cfg-file) -
for training for small objects (smaller than 16x16 after the image is resized to 416x416) - set
layers = -1, 11
instead of https://github.com/AlexeyAB/darknet/blob/6390a5a2ab61a0bdf6f1a9a6b4a739c16b36e0d7/cfg/yolov3.cfg#L720 and setstride=4
instead of https://github.com/AlexeyAB/darknet/blob/6390a5a2ab61a0bdf6f1a9a6b4a739c16b36e0d7/cfg/yolov3.cfg#L717 -
for training for both small and large objects use modified models:
- Full-model: 5 yolo layers: https://raw.githubusercontent.com/AlexeyAB/darknet/master/cfg/yolov3_5l.cfg
- Tiny-model: 3 yolo layers: https://raw.githubusercontent.com/AlexeyAB/darknet/master/cfg/yolov3-tiny_3l.cfg
- Spatial-full-model: 3 yolo layers: https://raw.githubusercontent.com/AlexeyAB/darknet/master/cfg/yolov3-spp.cfg
-
If you train the model to distinguish Left and Right objects as separate classes (left/right hand, left/right-turn on road signs, ...) then for disabling flip data augmentation - add
flip=0
here: https://github.com/AlexeyAB/darknet/blob/3d2d0a7c98dbc8923d9ff705b81ff4f7940ea6ff/cfg/yolov3.cfg#L17 -
General rule - your training dataset should include such a set of relative sizes of objects that you want to detect:
train_network_width * train_obj_width / train_image_width ~= detection_network_width * detection_obj_width / detection_image_width
train_network_height * train_obj_height / train_image_height ~= detection_network_height * detection_obj_height / detection_image_height
I.e. for each object from Test dataset there must be at least 1 object in the Training dataset with the same class_id and about the same relative size:
object width in percent from Training dataset
~=object width in percent from Test dataset
That is, if only objects that occupied 80-90% of the image were present in the training set, then the trained network will not be able to detect objects that occupy 1-10% of the image.
-
to speedup training (with decreasing detection accuracy) do Fine-Tuning instead of Transfer-Learning, set param
stopbackward=1
here: https://github.com/AlexeyAB/darknet/blob/6d44529cf93211c319813c90e0c1adb34426abe5/cfg/yolov3.cfg#L548 then do this command:./darknet partial cfg/yolov3.cfg yolov3.weights yolov3.conv.81 81
will be created fileyolov3.conv.81
, then train by using weights fileyolov3.conv.81
instead ofdarknet53.conv.74
-
each:
model of object, side, illimination, scale, each 30 grad
of the turn and inclination angles - these are different objects from an internal perspective of the neural network. So the more different objects you want to detect, the more complex network model should be used. -
recalculate anchors for your dataset for
width
andheight
from cfg-file:darknet.exe detector calc_anchors data/obj.data -num_of_clusters 9 -width 416 -height 416
then set the same 9anchors
in each of 3[yolo]
-layers in your cfg-file. But you should change indexes of anchorsmasks=
for each [yolo]-layer, so that 1st-[yolo]-layer has anchors larger than 60x60, 2nd larger than 30x30, 3rd remaining. Also you should change thefilters=(classes + 5)*<number of mask>
before each [yolo]-layer. If many of the calculated anchors do not fit under the appropriate layers - then just try using all the default anchors.
- After training - for detection:
-
Increase network-resolution by set in your
.cfg
-file (height=608
andwidth=608
) or (height=832
andwidth=832
) or (any value multiple of 32) - this increases the precision and makes it possible to detect small objects: link- it is not necessary to train the network again, just use
.weights
-file already trained for 416x416 resolution - but to get even greater accuracy you should train with higher resolution 608x608 or 832x832, note: if error
Out of memory
occurs then in.cfg
-file you should increasesubdivisions=16
, 32 or 64: link
- it is not necessary to train the network again, just use
Here you can find repository with GUI-software for marking bounded boxes of objects and generating annotation files for Yolo v2 & v3: https://github.com/AlexeyAB/Yolo_mark
With example of: train.txt
, obj.names
, obj.data
, yolo-obj.cfg
, air
1-6.txt
, bird
1-4.txt
for 2 classes of objects (air, bird) and train_obj.cmd
with example how to train this image-set with Yolo v2 & v3
Simultaneous detection and classification of 9000 objects: darknet.exe detector test cfg/combine9k.data cfg/yolo9000.cfg yolo9000.weights data/dog.jpg
-
yolo9000.weights
- (186 MB Yolo9000 Model) requires 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo9000.weights -
yolo9000.cfg
- cfg-file of the Yolo9000, also there are paths to the9k.tree
andcoco9k.map
https://github.com/AlexeyAB/darknet/blob/617cf313ccb1fe005db3f7d88dec04a04bd97cc2/cfg/yolo9000.cfg#L217-L218-
9k.tree
- WordTree of 9418 categories -<label> <parent_it>
, ifparent_id == -1
then this label hasn't parent: https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/9k.tree -
coco9k.map
- map 80 categories from MSCOCO to WordTree9k.tree
: https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/coco9k.map
-
-
combine9k.data
- data file, there are paths to:9k.labels
,9k.names
,inet9k.map
, (change path to yourcombine9k.train.list
): https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/combine9k.data-
9k.labels
- 9418 labels of objects: https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/9k.labels -
9k.names
- 9418 names of objects: https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/9k.names -
inet9k.map
- map 200 categories from ImageNet to WordTree9k.tree
: https://raw.githubusercontent.com/AlexeyAB/darknet/master/build/darknet/x64/data/inet9k.map
-
- on Linux - set
LIBSO=1
in theMakefile
and domake
- on Windows - compile
build\darknet\yolo_cpp_dll.sln
orbuild\darknet\yolo_cpp_dll_no_gpu.sln
solution
There are 2 APIs:
-
C API: https://github.com/AlexeyAB/darknet/blob/master/include/darknet.h
- Python examples using the C API::
-
C++ API: https://github.com/AlexeyAB/darknet/blob/master/include/yolo_v2_class.hpp
- C++ example that uses C++ API: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cpp
-
To compile Yolo as C++ DLL-file
yolo_cpp_dll.dll
- open the solutionbuild\darknet\yolo_cpp_dll.sln
, set x64 and Release, and do the: Build -> Build yolo_cpp_dll- You should have installed CUDA 10.0
- To use cuDNN do: (right click on project) -> properties -> C/C++ -> Preprocessor -> Preprocessor Definitions, and add at the beginning of line:
CUDNN;
-
To use Yolo as DLL-file in your C++ console application - open the solution
build\darknet\yolo_console_dll.sln
, set x64 and Release, and do the: Build -> Build yolo_console_dll-
you can run your console application from Windows Explorer
build\darknet\x64\yolo_console_dll.exe
use this command:yolo_console_dll.exe data/coco.names yolov3.cfg yolov3.weights test.mp4
-
after launching your console application and entering the image file name - you will see info for each object:
<obj_id> <left_x> <top_y> <width> <height> <probability>
-
to use simple OpenCV-GUI you should uncomment line
//#define OPENCV
inyolo_console_dll.cpp
-file: link -
you can see source code of simple example for detection on the video file: link
-
yolo_cpp_dll.dll
-API: link
struct bbox_t {
unsigned int x, y, w, h; // (x,y) - top-left corner, (w, h) - width & height of bounded box
float prob; // confidence - probability that the object was found correctly
unsigned int obj_id; // class of object - from range [0, classes-1]
unsigned int track_id; // tracking id for video (0 - untracked, 1 - inf - tracked object)
unsigned int frames_counter;// counter of frames on which the object was detected
};
class Detector {
public:
Detector(std::string cfg_filename, std::string weight_filename, int gpu_id = 0);
~Detector();
std::vector<bbox_t> detect(std::string image_filename, float thresh = 0.2, bool use_mean = false);
std::vector<bbox_t> detect(image_t img, float thresh = 0.2, bool use_mean = false);
static image_t load_image(std::string image_filename);
static void free_image(image_t m);
#ifdef OPENCV
std::vector<bbox_t> detect(cv::Mat mat, float thresh = 0.2, bool use_mean = false);
std::shared_ptr<image_t> mat_to_image_resize(cv::Mat mat) const;
#endif
};