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Network Gatekeeper

Why?

Mesh networking offers a distributed alternative to the currently centralized method of connecting to the internet, but isn't viable as such an alternative today because of the lack of incentive for nodes to provide service. Owners of centralized backbones are able to offer services in exchange for a subscription payment, but nodes in a mesh network aren't able to easily exchange money for their services. This makes it difficult for meshet projects to build an infrastructure to provide service to entire cities, and practically impossible to provide service between cities, because most service providing nodes do so solely at the expense of their owner. If these nodes were able to exchange money for their services, it would have the potential to drive an economy for meshnet connections to the internet, up to and including parts of network infrastructure that require large economies of scale. Also, if these nodes were able to charge a certain price for a certain amount of data to a certain destination, rather than charging for a subscription, it would allow people who consume very little bandwidth to participate where they otherwise would not. It would also allow owners of network hardware to recoup the costs of their participation, which would have otherwise prohibited them from joining the network.

Network Gatekeeper gives nodes the ability to pay their neighbors in exchange for forwarding their packets. The user should be able to configure settings and then start the daemon, which allows the user to access the internet normally, while the daemon negotiates and pays for service automatically. Settings should include acceptable price ranges, when to renew a contract, and more.

How does it work?

Each message is an interaction between what we'll call a "client" and "server". A client wants access to the rest of the network through the server, and the server is willing to route the client's packets for a price.

  • <--propose When the client sends the first packet to a new destination address, the server responds with a proposed price and terms
  • -->accept The client will either accept this price and terms after which they will send payment, or
  • -->reject The client may reject the request, offering a different price or terms. The server must respond with another propose

After the contract is accepted, a grace period will be implemented allowing the client to send data to the destination immediately, while their payment is processed.

The parameters of the contract are:

  1. Price per kilobyte
  2. Link level source interface
  3. Network level destination address
  4. Expiration time

Explanation of parameters in the config file:

  • LINK_INTERFACE: The identifier for the module that will be used to encode and send messages to an ngp daemon on another host
  • NETWORK_INTERFACE: The identifier for the module that will be used to monitor and gate network-layer traffic
  • PAYMENT_INTERFACE: The identifier for the module that will be used to send and check for received payment
  • ACCOUNT_ID: The bitcoin address that will receive payment
  • DEFAULT_PRICE: The price per kilobyte that the client will be charged
  • CONTRACT_DATA: The data limit of any contract in kilobytes
  • CONTRACT_TIME: The duration of any contract
  • DATA_RENEWAL: When there is less than this amount of data in bytes left on a contract, the client will initiate another contract
  • TIME_RENEWAL: When there is less than this amount of time left of a contract, the client will initiate another contract
  • IGNORE_INTERFACE: The upstream interface of the server that doesn't require ngp to communicate

System Requirements:

Dependencies: gcc; build-essential; jq Tested only on Ubuntu 14.04 and Debian Jessie

How to:

To get started right away with one machine, here's a guide on how to test it out:

  1. Install dependencies: sudo apt-get install gcc build-essential jq
  2. Compile the code: make
  3. Start the server: sudo ./ngp start -v
  4. Now test that the server is receiving messages on the local unix socket: sudo ./ngp server test

To test real communication using the test framework:

  1. Download and install Common Open Research Emulator from here: https://www.nrl.navy.mil/itd/ncs/products/core
  2. Run the test: sudo python test.py

The test will print out the contents of the logs for all nodes into the console.

To test out communication over a real network with real payments, make sure that both are running ngp successfully as above.

WARNING! You are responsible for your own bitcoin. Put only as much as the program needs into your wallet.

Then:

  1. Make sure that when ngp is not running on either host, the client is able to route its packets through the server.
  2. Make sure Electrum is running on both client and server, and that they are synced with the network.
  3. Edit net.conf on the client and make sure NGP_INTERFACE is the ip address of your server.
  4. Change the IGNORE_INTERFACE in net.conf to the interface on the server for the default gatway that doesn't connect to another instance of ngp.
  5. Change the ACCOUNT_ID in net.conf on both client and server to the public bitcoin address that you would like to use to receive payment.
  6. Change the PAYMENT_INTERFACE in net.conf on both client and server to 2
  7. Set your electrum wallet password to "password"
  8. Run on server: sudo ./ngp start (add the flag -v if you want to see log messages printed to the command line)
  9. Run on client: sudo ./ngp start (add the flag -v if you want to see log messages printed to the command line)
  10. On the client, ping something or do something that will try to route data across your server.
  11. When you're finished, run on client: sudo ./ngp stop
  12. Run on server: sudo ./ngp stop

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