Releases: Anut-py/h-raylib
Releases Β· Anut-py/h-raylib
h-raylib version 5.5.2.1
h-raylib version 5.5.2.0
21 October 2024
- BREAKING CHANGE:
is*Ready
functions renamed tois*Valid
(upstream change in raylib) - BREAKING CHANGE:
setGamepadVibration
takes a fourth argument,duration
(upstream change in raylib) - Loosened the version bound on
base
h-raylib version 5.5.1.0
11 October 2024
- BREAKING CHANGE:
set*Callback
functions are no longer managed and do not returnIO C'*Callback
values - BREAKING CHANGE: Removed
loadImageSvg
(upstream change in raylib) - [#58] Added support for
setTraceLogCallback
h-raylib version 5.5.0.0
12 July 2024
- BREAKING CHANGE: Reimplemented
Vector2/3/4
usinglinear
'sV2/3/4
- [#55] BREAKING CHANGE: Completely reworked memory management (check
DOCUMENTATION.md
and the example programs) - Dropped ghc 8.10 support
- [#54] Exposed internal modules
- [#56] Fixed a bug with
loadFontEx
and other font-related functions not working
h-raylib version 5.1.3.0
13 April, 2024
- Made some utility functions pure
- Improved the performance of
Raylib.Util.Math
h-raylib version 5.1.2.0
9 April, 2024
- Internal changes for performance
- Fixed a typo in
filePathList'capacity
(previouslyfilePathlist'capacity
) - Fixed marshalling bugs with
FilePathList
h-raylib version 5.1.1.0
22 February, 2024
- Split
Raylib.Types
into different modules (Raylib.Types
reexports everything, so this will not break existing code) - Fixed
flake.nix
anddefault.nix
- Exposed all the native functions
- Added support for callbacks
- Added more thorough Haddock documentation
- Added pointer utility functions (
p'*
)
[#4]
- Started working on web support
[#34]
- Added bindings for raygui (
Raylib.Util.GUI
,Raylib.Util.GUI.Styles
)