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Releases: Anut-py/h-raylib

h-raylib version 5.5.2.1

28 Oct 22:59
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28 October 2024

  • Bug fixes for web compilation

h-raylib version 5.5.2.0

22 Oct 02:13
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21 October 2024

  • BREAKING CHANGE: is*Ready functions renamed to is*Valid (upstream change in raylib)
  • BREAKING CHANGE: setGamepadVibration takes a fourth argument, duration (upstream change in raylib)
  • Loosened the version bound on base

h-raylib version 5.5.1.0

11 Oct 23:23
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11 October 2024

  • BREAKING CHANGE: set*Callback functions are no longer managed and do not return IO C'*Callback values
  • BREAKING CHANGE: Removed loadImageSvg (upstream change in raylib)
  • [#58] Added support for setTraceLogCallback

h-raylib version 5.5.0.0

12 Jul 18:32
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12 July 2024

  • BREAKING CHANGE: Reimplemented Vector2/3/4 using linear's V2/3/4
  • [#55] BREAKING CHANGE: Completely reworked memory management (check DOCUMENTATION.md and the example programs)
  • Dropped ghc 8.10 support
  • [#54] Exposed internal modules
  • [#56] Fixed a bug with loadFontEx and other font-related functions not working

h-raylib version 5.1.3.0

13 Apr 23:22
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13 April, 2024

  • Made some utility functions pure
  • Improved the performance of Raylib.Util.Math

h-raylib version 5.1.2.0

10 Apr 00:56
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9 April, 2024

  • Internal changes for performance
  • Fixed a typo in filePathList'capacity (previously filePathlist'capacity)
  • Fixed marshalling bugs with FilePathList

h-raylib version 5.1.1.0

22 Feb 16:29
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22 February, 2024

  • Split Raylib.Types into different modules (Raylib.Types reexports everything, so this will not break existing code)
  • Fixed flake.nix and default.nix
  • Exposed all the native functions
  • Added support for callbacks
  • Added more thorough Haddock documentation
  • Added pointer utility functions (p'*)

[#4]

  • Started working on web support

[#34]

  • Added bindings for raygui (Raylib.Util.GUI, Raylib.Util.GUI.Styles)

h-raylib version 5.1.0.1

17 Jan 22:46
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16 January, 2024

  • Updated raylib to the master branch

[#26]

  • New platform-nixos build flag

[#27, #35]

  • Added flake.nix