Apple Unity Plug-Ins
The Apple Unity Plug-Ins expose a selection of Apple platform frameworks to Unity developers.
To get started with integration of these plug-ins into your Unity projects, run
python3 build.py and use the
.tgz packages in the
Build/ directory. For a more detailed walkthrough, please check out the Quick Start Guide, which also includes introductions to each plug-in.
|Home||Feedback||Quick Start Guide||Build Script|
|Apple.Core||Provides integrated build post process management and Editor UI.
Note: Apple.Core is a dependency of all Apple Unity plug-ins.
|Apple.Accessibility||Provides Apple's accessibility to Unity developers allowing adding supports to Apple's built-in assistive technologies such as VoiceOver.|
|Apple.CoreHaptics||Brings Apple's Core Haptics framework to Unity developers, enabling for customizable haptic patterns and in-depth playback control on supported devices. This Plug-In also includes UIKit's UIFeedbackGenerator API.|
|Apple.GameController||Exposes Apple's GameController framework to Unity developers allowing for rich controller features in macOS, iOS, and tvOS apps.|
|Apple.GameKit||Allows Unity developers to easily integrate GameKit features such as leaderboards, achievements, and match making.|
|Apple.PHASE||The PHASE plug-in allows Unity developers to take full advantage of Apple's new geometry and material aware spatial audio system.|
See the Feedback documentation for more information.