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Player controls are not discrete, meaning that Player 2 is able to duplicate actions meant to be performed only by Player 1 and vice versa.
Proposal
We will update our scripts to use Unity's new Input System.
The old system listens for button presses through the Update() function, and we will replace these with Input Actions which have unique bindings and listeners.
The text was updated successfully, but these errors were encountered:
Issue
Player controls are not discrete, meaning that Player 2 is able to duplicate actions meant to be performed only by Player 1 and vice versa.
Proposal
We will update our scripts to use Unity's new Input System.
The old system listens for button presses through the
Update()
function, and we will replace these with Input Actions which have unique bindings and listeners.The text was updated successfully, but these errors were encountered: