Swapping original CS:GO panorama files for custom ones
The main idea was to implement the possibility of swapping files in the archive csgo\panorama\code.pbin, which is checked when you run the game with a public key.
The project has a dependency on the MinHook library
- You can get all the files you need to change by opening csgo\panorama\code.pbin as an archive
- The library must be loaded before the ParseFromBuffer function is called, which is called when you start the game. The best way to do this is to use the Xenos Injector in Manual Launch mode
- The files for swapping are specified in the files variable at the beginning of the dllmain.cpp file
- Perform injections only in -insecure mode
@zephire1 - Idea Generator