๐ Computer Science at San Agustin National University, Arequipa.
- ๐ค I'm an Indie Game Developer, Hobby Artist and Junior Researcher
- ๐ญ Iโm currently working on dev projects and research in AI
- ๐ฑ Iโm currently learning Advanced Math Topics, AI, and Advanced Drawing.
- ๐จ๐ปโ๐ป I'm currently developing my multi-platform 3D Graphics Library:
HSGIL
and my 3D Game Engine:Curly Engine
- โก Fun fact: What does Thor have for breakfast? A Thortilla
- ๐ฎ Video Game Programming
- ๐ซ Computer Graphics
- โ๏ธ Game Engine Development
- ๐จ๐ปโ๐ป Library/API Development
- ๐ค Artificial Intelligence
- ๐ง Brain-Computer Interface
HSGIL
Handy Scalable Graphics Integration LibraryCurly Engine
C++ Game Engine for block-oriented programmingSOD-Viewer
Second Order Dynamics CTk Viewer for fast iterationCppScanner
CppScanner is a Web Application for scanning images from photographsSPH
Smoothed Particle Hydrodynamics Water Simulation ImplementationMAVeD
MAVeD is a DBMS that focus on the Single Instance paradigmViscos-MLT
Visualy Creative Ordinary Software Math Learning ToolWebCSUNSA
Computer Science's Web Page for Computer Science WeekCurlyScript
The CurlyScript Language Compiler Official Repository
- GitHub: AsulconS
- Email: adrian.r.bedregal@gmail.com
- LinkedIn: Adrian Bedregal