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@fejoa fejoa released this Oct 2, 2018 · 141 commits to master since this release

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  • New OSX binary!!
  • More interesting TX final level.
  • Improved look mode by using showItemsUnder.
  • Limit golem spawns to GC and TX.
  • Fluid rework! You can now sip only a part of a bottle's contents rather than always drink it all.
  • New animations!
  • Mini-map notes through engravings.
  • Mouse support!
  • Mouse hover over silhouette equipment will show a detailed descriptive message on log.
  • Hotkey for quick weapon switching.
  • Improved lights!
  • Text font options added.


  • Balance patche for the new materials.
  • Fix load game in wizard mode.
  • Fix some crashes on iOS.
  • Fix many crashes that may happen on death.
  • Fix memory leaks of message system and sound system.
  • Chests that spawn with broken locks are automatically unlocked.
  • Anvils and forges will no longer block your path.
  • Fix memory overflow in commandsystem::ShowMap().
  • Fix duplicated player after crash.
  • Lower resolution to better fit scaled window.

For developers:

  • Add define.dat validator for script files.
  • Use chrono for rng seed instead of random_device.

See v053...v054 for a list of changes since 0.53

Assets 4
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