- New OSX binary!!
- More interesting TX final level.
- Improved look mode by using showItemsUnder.
- Limit golem spawns to GC and TX.
- Fluid rework! You can now sip only a part of a bottle's contents rather than always drink it all.
- New animations!
- Mini-map notes through engravings.
- Mouse support!
- Mouse hover over silhouette equipment will show a detailed descriptive message on log.
- Hotkey for quick weapon switching.
- Improved lights!
- Text font options added.
- Balance patche for the new materials.
- Fix load game in wizard mode.
- Fix some crashes on iOS.
- Fix many crashes that may happen on death.
- Fix memory leaks of message system and sound system.
- Chests that spawn with broken locks are automatically unlocked.
- Anvils and forges will no longer block your path.
- Fix memory overflow in commandsystem::ShowMap().
- Fix duplicated player after crash.
- Lower resolution to better fit scaled window.
- Add define.dat validator for script files.
- Use chrono for rng seed instead of random_device.
See v053...v054 for a list of changes since 0.53