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Switching to Hydra (GL) viewport crashes Maya in refactoring_sandbox branch #68
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I also noticed this in the Output Window:
Missing hdMaya.dll in
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Thanks for reporting the issue. I am working now for a fix. |
Fixed with #79 Note that this warning still shows, but that is not a regression and thus was there before.
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linking my issue here as well #98 |
Issue
I've just compiled
maya-usd
withrefactoring_sandbox
using the latest commit which instantly crashes Maya 2019.2 with a fatal error when switching the viewport to Hydra (GL). This even occurs in an empty new scene.Maya Crash log:
MayaCrashLog191025.1356.log
I'm not sure where the issue was introduced but it could be with PR #59 which mentions changes to the viewport 2.0 but not explicitly to Hydra.
About 15 days ago I was able to compile the latest of
refactoring_sandbox
branch at the time and load up the Hydra viewport just fine of which some notes were mentioned here #51The text was updated successfully, but these errors were encountered: