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Arnold 5.4.0 to master #80
Conversation
Package fix from master
Feat/shader array defs
trying to reuse existing shader parsing code which would skip params which are not inspectable
for siShaderArrayParameterID param type added support for arnold arrays of node type
Set normal to non inspectable on bump and lambert
added as Instantaneous Shutter
and changed the category from Texture to Utility
and added desc to the existing matrix shaders
Patch AdLM with abuild
Arnold 5.4 support
@JenusL , I have a couple of build errors in linux, in particular this one:
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Ok so it seems the old GCC doesn't support that. |
What suggested here https://stackoverflow.com/questions/150355/programmatically-find-the-number-of-cores-on-a-machine seems to build fine. |
Are you ok with my changes @JenusL ? |
Yeah I'm fine with your changes :) |
For now I've uploaded the addons here: |
My bad, I hadn't updated the build machine. I have now replaced the addon in the above location. |
@JenusL It's running on Fedora. Just a very quick test though... |
Tried the new addon and patch is ok now. |
@JenusL draft release ready, see https://github.com/Autodesk/sitoa/releases. |
@sjannuz Great! I can write some release notes now. Will post them soon. |
@sjannuz I don't think I have permission to see the draft release but here's a quick changelog i put together: https://gist.github.com/JenusL/f473d32fab463767e6b4a79b6dae1e7e |
Released. |
Add thank you @sjannuz for still supporting me :) |
When 5.4.0 #76 and AdLM patch #79 is merged in to develop I think it's time to get this in to master and make a real release. We should test Linux first though.