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It would be nice to count up how many stations a railroad has placed and validate it. However, due to private companies, this is not necessarily the number of stations they're issued to begin the game. For example, in 1846, a railroad could in theory place up to 3 additional stations: Michigan Southern, Big 4, and Chicago & Western Illinois. To make this work, I'll need to figure out a flexible and general way to support exceptions to the initial station count.
The text was updated successfully, but these errors were encountered:
Since all the games draw from the same pool of tiles, it makes sense to
centralize all the info about the tiles themselves. The DB file contains
all that info, and is a JSON file (despite its name). Each game will
continue to define a tiles.json file, but now it contains a mapping from
the ID of each tile in the game to the quantity of tles in the game. To
indicate a tile which has no limit on quantity (e.g. #7 in 1846), set it
to null.
Since all the games draw from the same pool of tiles, it makes sense to
centralize all the info about the tiles themselves. The DB file contains
all that info, and is a JSON file (despite its name). Each game will
continue to define a tiles.json file, but now it contains a mapping from
the ID of each tile in the game to the quantity of tles in the game. To
indicate a tile which has no limit on quantity (e.g. #7 in 1846), set it
to null.
It would be nice to count up how many stations a railroad has placed and validate it. However, due to private companies, this is not necessarily the number of stations they're issued to begin the game. For example, in 1846, a railroad could in theory place up to 3 additional stations: Michigan Southern, Big 4, and Chicago & Western Illinois. To make this work, I'll need to figure out a flexible and general way to support exceptions to the initial station count.
The text was updated successfully, but these errors were encountered: