Configuration | Example | Functional principle | Installation | Building | Changelog
A cross-platform context-aware key remapper. It allows to:
- Redefine keyboard shortcuts system-wide or per application.
- Manage all your keyboard shortcuts in a single configuration file.
- Change shortcuts for similar actions in different applications at once.
- Share configuration files between multiple systems (GNU/Linux, Windows).
- Bind keyboard shortcuts to terminal commands.
Configuration files are easily written by hand and mostly consist of lines with input expressions and corresponding output expressions separated by >>
:
# comments start with # or ; and continue until the end of a line
CapsLock >> Backspace
Z >> Y
Y >> Z
Control{Q} >> Alt{F4}
Unless overridden, using the command line argument -c
, the configuration is read from:
- on Linux:
$HOME/.config/keymapper.conf
- on Windows:
keymapper.conf
in the working directory.
The command line argument -u
causes the configuration to be automatically reloaded whenever the configuration file changes.
The keys are named after their scan codes and are not affected by the present keyboard layout.
The names have been chosen to match on what the web browsers have agreed upon, so this handy website can be used to get a key's name.
For convenience the letter and digits keys are also named A
to Z
and 0
to 9
. The logical keys Shift
, Control
and Meta
are also defined (each matches the left and right modifier keys). There are also virtual keys for state switching and an Any key.
Input expressions consist of one or more key names separated by spaces or parenthesis, which give them different meaning:
A B
means that keys have to be pressed successively (released in any order).(A B)
means that keys have to be pressed simultaneously in any order.A{B}
means that a key has to be hold while another is pressed.!A
means that a key must not be pressed.- Groups and modifiers can also be nested like
A{B{C}}
or(A B){C}
.
The output expression format is analogous to the input expression format:
A B
means that keys are pressed successively.(A B)
andA{B}
mean that both keys are pressed simultaneously.!A
means that the (potentially pressed) key should be released before the rest of the expression is applied.^
splits the output in two parts, one which is applied when the input is pressed and one when it is released (see further explanation).$()
can be used for terminal command binding.- An empty expression can be used to suppress any output.
Context blocks allow to define contexts by system, window title or window class, in which input should be mapped to a specific output. They are opened like:
[system="Windows" title="..." class="..."]
and continue until the next block (respectively the end of the file):
[title="Visual Studio"]
Control{B} >> (Shift Control){B}
[system="Linux" class="qtcreator"]
...
The title filter matches windows containing the string in the title, the class filter only matches windows with the exact class name. For finer control regular expressions can be used. These have to be delimited with slashes. Optionally i
can be appended to make the comparison case insensitive:
[title=/Visual Studio Code|Code OSS/i]
To simplify mapping of one input expression to different output expressions, it can be mapped to an abstract command first. The command name can be chosen arbitrarily but must not be a key name. The configuration is case sensitive and all key names start with a capital letter, so it is advisable to begin command names with a lowercase letter:
Control{B} >> build
Subsequently this command can be mapped to one output expression per context:
build >> Control{B}
[title="Visual Studio"]
build >> (Shift Control){B}
When an output expression contains ^
, it is only applied up to this point, when the input key is pressed. The part after the ^
is not applied until the input is released. Both parts can be empty:
# send "cmd" after the Windows run dialog appeared
Meta{C} >> Meta{R} ^ C M D Enter
# prevent key repeat
A >> B^
# output B when A is released
A >> ^B
Virtual0
to Virtual9
are virtual keys, which can be used as state switches. They are toggled when used in output expressions and can be used as modifiers in input expressions:
# Virtual1 is toggled whenever ScrollLock is pressed
ScrollLock >> Virtual1
# map A to B when Virtual1 is down
Virtual1{A} >> B
# map E to F when Virtual1 is NOT down
!Virtual1 E >> F
Any
can be used in input and output expressions.
In input expressions it matches any key and in output expressions it outputs the current stroke.
# keep Control-A but map A to B
Control{Any} >> Any
A >> B
For convenience aliases for keys and even sequences can be defined. e.g.:
Win = Meta
Boss = Virtual1
FindNext = Control{F3}
Greet = H E L L O
$()
can be used in output expressions to embed terminal commands, which should be executed when the output is triggered:
Meta{W} >> $(exo-open --launch WebBrowser) ^
The author's personal configuration may serve as an inspiration (which itself took some inspiration from DreymaR's Big Bag Of Keyboard Tricks).
For advanced application it is good to know how the mapping is applied:
- All key strokes are intercepted and appended to a key sequence.
- On every key stroke the key sequence is matched with all input expressions in consecutive order, until an expression matches or might match (when more strokes follow).
- When an input expression matches, the key sequence is cleared and the mapped expression is output.
- As long as the key sequence can not match any input expression, its first stroke is removed and forwarded as output.
- Keys which already matched but are still physically pressed participate in expression matching as an optional prefix to the key sequence.
On Linux the program is split into two parts:
keymapperd
is the daemon which needs to be run as root or some other user who is authorized to grab the keyboard and inject keys.keymapper
loads the configuration, informs the daemon about it and the active context and also executes mapped terminal commands. It needs to be run as normal user within an X11 session. Wayland is not yet supported, but it is possible to build keymapper without context awareness and the X11 dependency.
Arch Linux and derivatives:
An up to date build can be installed from the AUR.
To try it out, simply create a configuration file and start it using:
systemctl start keymapperd
keymapper
The package already adds keymapper
to the desktop environment's auto-started applications. As long as the service is not running, it does nothing but wait for the service to start. So to install permanently, only the keymapperd
service has to be enabled:
systemctl enable keymapperd
Other Linux distributions:
No packages are provided yet, please follow the instructions for building manually or download a portable build from the latest release page.
To try it out, simply create a configuration file and start it using:
sudo ./keymapperd &
./keymapper
A portable build can be downloaded from the latest release page.
keymapper.exe
can simply be started without special permissions. To install it permanently, simply add it to the auto-started applications.
There are two modes of operation:
-
By default a Low level keyboard hook is used, which generally works fine but has a few limitations. Foremost the Windows key cannot be mapped reliably and applications which are running as administrator (like the login screen, task manager, ...) resist any mapping.
-
When the command line argument
-i
is passed, the Interception library is used. It does not have these limitations, but a special keyboard driver needs to be installed and theinterception.dll
needs to be placed in the working directory.
A C++17 conforming compiler is required. A script for the CMake build system is provided.
Installing dependencies on Debian Linux and derivatives:
sudo apt install build-essential git cmake libudev-dev libusb-1.0-0-dev libx11-dev
Checking out the source:
git clone https://github.com/houmain/keymapper
Building:
cd keymapper
mkdir build
cd build
cmake ..
cmake --build . --config Release
It is released under the GNU GPLv3. It comes with absolutely no warranty. Please see LICENSE
for license details.