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Azure Communication Calling iOS SDK version 1.0.0-beta.8

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@raosanat raosanat released this 09 Feb 01:25
· 885 commits to master since this release
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Azure Communication Calling iOS SDK version 1.0.0-beta.8.
Latest XCode 12.3 does not support frameworks where lipo was used to combine simulator and arm builds, we will address this issue in the next release.

New features

  • Ability to join a Teams meeting.
  • New event on Call OnIsRecordingActiveChanged to indicate when the recording has been started and stopped and new property IsRecordingActive to indicate if currently the recording is active or not.

Onboarding

  • The AzureCommunicationCalling SDK is released for the following platforms: arm64 (device) and x86_64 (simulator).
  • Minimum supported iOS SDK version is 12.0
  • Follow this quickstart tutorial to get started.
  • AzureCommunicationCalling.framework, AzureCore.framework and AzureCommunication.framework can be installed by writing a Podfile for CocoaPods. More information can be found in quickstart tutorial.

Bug Fixes

  • Fix wrong callId on the incoming Call object #164
  • When placing outgoing call or joining call list on CallAgent is updated.
  • Throw IllegalArgumentException if null camera is passed to constructor of LocalVideoStream.
  • Video freezing in landscape mode #128
  • RendererView layout is off after a device rotation #127
  • RendererView is blank when not added to the window right away #132
  • RendererView Issues when joining a call with a reused groupId #111