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[Bug] Monitor Screens not quite filling the frame #901

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cartman1337 opened this issue Oct 6, 2016 · 5 comments
Closed

[Bug] Monitor Screens not quite filling the frame #901

cartman1337 opened this issue Oct 6, 2016 · 5 comments
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Bug Something isn't working correctly Clean Issue only applies to Clean/Original Clean style. Overgrown Issue only applies to Overgrown style. Portal 1 Issue only applies to Portal 1 style.

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@cartman1337
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The screens in Monitors doesn't touch the right side of the Monitor frame.
Monitor

Doors next to Monitors look a bit funny when opened too, as the picture above also shows, but I'm not sure what the best way -if any - to fix that would be.

@FrozenDragon0
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FrozenDragon0 commented Oct 6, 2016

This is why you don't put monitors next to doors as strange results will happen. and there really isn't a way to fix this unless you move the monitor or the door.

@TeamSpen210
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The monitor part is a bug though.

@TeamSpen210 TeamSpen210 reopened this Oct 7, 2016
@TeamSpen210 TeamSpen210 added Bug Something isn't working correctly Overgrown Issue only applies to Overgrown style. Clean Issue only applies to Clean/Original Clean style. Portal 1 Issue only applies to Portal 1 style. labels Oct 7, 2016
@vrad-exe
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vrad-exe commented Oct 7, 2016

Maybe add EmbeddedVoxels.

@LautaroL20
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@Luke18033 - Thats a good idea!

@vrad-exe
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vrad-exe commented Oct 7, 2016

Wait...but monitors already have EmbeddedVoxels...

OH! @cartman1337 means the Door item, not the actual exit door like I thought. In that case, there's really no way to prevent that other than trusting people not to put monitors next to doors LIKE VALVE SHOULD HAVE DONE WITH ALL OF THEIR ITEMS SO WE DIDN'T HAVE ALL THESE "INVALID POSITIONS".

TeamSpen210 added a commit that referenced this issue Oct 8, 2016
Also make screens curved.
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Labels
Bug Something isn't working correctly Clean Issue only applies to Clean/Original Clean style. Overgrown Issue only applies to Overgrown style. Portal 1 Issue only applies to Portal 1 style.
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