This is a mod for the HBS BattleTech game that divides each round of play into 10 initiatives phases instead of the normal 5. Units are organized into brackets by their tonnage, with every 10 tons being a new step in the bracket. Thus units will go in phase:
Phase | Tonnage | Notes |
---|---|---|
10 | < 20 | |
9 | 20-25 | |
8 | 30-35 | Light Turrets |
7 | 40-45 | |
6 | 50-55 | Medium Turrets |
5 | 60-65 | |
4 | 70-75 | Heavy Turrets |
3 | 80-90 | |
2 | 95-100 | Default |
1 | 100+ |
Light, medium, and heavy turrets are identified by the unit_light
, unit_medium
, and unit_heavy
tags on turrets.
This mod requires [https://github.com/iceraptor/IRBTModUtils/]. Grab the latest release of IRBTModUtils and extract it in your Mods/ directory alongside of this mod.
This mod uses assets from [https://game-icons.net/], which are licensed through a CC BY 3.0 license. I've modified these icons by making them transparent, or changing the color of the icon, but otherwise they are unmodified.
The pilot icons in the HUD and the initiative diamonds on all units will display new custom colors. You can modify these values by editing the values in mod.json
. You must use RGBA float values (NOT HEX VALUES). You'll also find several localizable strings that you are free to change, so long as you keep any values like {0}
or {1}
in your modified string.