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Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.

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Apple e Apple

Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.

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Download Executable

Apple e Apple.zip (5.33 MB)

Instructions

The goal of the game is to grow apples as many as you can before collecting all the arrows.

Use left mouse button to drag and grow a branch or an auxiliary branch and right mouse button to trim the branch. Avoid walls and ground. Growing and trimming will drop and grow all the apples. To drop single apple grow a branch from its node.

ESC – Will pause the game.

Troubleshooting

If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1.

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License


This work by Bitsits Games is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

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Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.

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