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bottle caps #165

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BluRosie opened this issue Dec 13, 2023 · 6 comments
Open

bottle caps #165

BluRosie opened this issue Dec 13, 2023 · 6 comments
Labels
modernization Current/Later gen Functionality rom code Has to do with C code injected into ROM

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@BluRosie
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allow for the iv's to be treated as max

@BluRosie BluRosie added rom code Has to do with C code injected into ROM modernization Current/Later gen Functionality labels Dec 13, 2023
@Hannathorix
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Is this implemented yet and if so how do you get them to work? Making the pokemon hold them?

@BluRosie
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it has not been implemented yet, but when it's implemented you'll just have to use the item on it. see gif for how mints were done

@Hannathorix
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Thank you! Sorry if I seem like I'm asking too much, I've wanted to be able to make a rom hack since I was legit like 9 years old and I'm 23 now lol and I'm so grateful for all the work yall put in it's truly amazing to me ❤️, I'm also sorry if this isn't the right place to ask but do you have any idea why a lucarionite would randomly stop being recognised in battle? It was working fine then after the 2nd gym its no longer registering it? Other megas work tho it's confusing

@BluRosie
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that's dope! welcome to rom hacking!

i do not have a clue why a lucarionite would stop being recognized in battle. is it only for a specific trainer? you said other ones still work?

@Hannathorix
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Hannathorix commented Dec 31, 2023 via email

@BluRosie
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do you have a repository or are you just using vanilla hg-engine? @Hannathorix
i've been on a work trip and haven't gotten to see this yet, totally my apologies

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Labels
modernization Current/Later gen Functionality rom code Has to do with C code injected into ROM
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