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Removed Model::createMissingMaterials #672

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merged 2 commits into from
Jan 24, 2019
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hernando
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A commit message should ideally explain why it changes something. What it changes can always be seen in the code.

brayns/engine/Model.cpp Outdated Show resolved Hide resolved
@hernando hernando force-pushed the no_create_missing_materials branch 2 times, most recently from 957bacd to 8a43129 Compare January 24, 2019 09:36
@hernando hernando force-pushed the no_create_missing_materials branch 2 times, most recently from dd02bab to 52d2ed1 Compare January 24, 2019 10:36
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ping

brayns/engine/Model.h Outdated Show resolved Hide resolved
Juan Hernando Vieites added 2 commits January 24, 2019 15:38
Model::createMaterial refactored to move to the base class most of
the reference handling and leave to the implementation classes
just the creation of the engine specific type.
This value was abused to create assign per section type material colors.
Since this is a detail specific of the CircuitViewer plugin, the logic
has been moved there.
@hernando hernando merged commit 8f26064 into master Jan 24, 2019
@hernando hernando deleted the no_create_missing_materials branch January 24, 2019 14:50
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3 participants