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OpenGL example program #46

Merged
merged 3 commits into from
Nov 11, 2023
Merged

OpenGL example program #46

merged 3 commits into from
Nov 11, 2023

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kengruven
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I wanted to draw some simple 3D shapes with racket/gui/easy, and it turned out to be rather non-obvious how to approach this -- both how to handle events, and how to get a canvas where I could issue OpenGL calls (without getting strange X11 errors). An example might help people (including myself-in-the-future) figure this out.

There's still a couple little oddities. Feedback welcome.

@Bogdanp Bogdanp merged commit 618b05d into Bogdanp:master Nov 11, 2023
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@Bogdanp
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Bogdanp commented Nov 11, 2023

Thanks! I pushed another commit to make some style tweaks, but this looks good.

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2 participants