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Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
BramStout/pota
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Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
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- C++ 39.7%
- Mathematica 33.0%
- Python 9.7%
- Cuda 7.9%
- C 7.7%
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