This repository contains an Android NDK project integrated with Crashpad and BugSplat. This repository includes pre-built versions of the Crashpad libraries as well as the Breakpad tools dump_syms and symupload that are used to generate .sym files so minidumps can be symbolicated by BugSplat.
NDK crash reporting is supported for x86_64, arm64-v8a, and armeabi-v7a ABIs on Android 10+.
To get started, install Android Studio and create an Android emulator or configure a device for debugging.
Next, clone this repository.
git clone https://github.com/BugSplat-Git/my-android-crasher.git
Build and run the app, this should cause the Android NDK to be installed if it isn't installed already.
Symbols or .sym
files are required to display function names and line numbers in Android NDK crash reports. To generate .sym
files you'll need to run dump_syms
on a Linux system or a Windows system via WSL.
You can run the symupload scripts in the tools folder to generate and upload symbols during development. It's important that the version you use in the URL when uploading symbols matches the version used for crash uploads. At a minimum, symbols should be uploaded for each public release of your app.
Once you've uploaded symbols, run the application without making any code changes so the project isn't rebuilt. If the IDE does trigger a build, be sure to re-upload symbols. When the app loads, tap the Crash button to generate a crash.
Navigate to BugSplat's Crashes page to see a list of recent my-android-crasher crashes. Click the link in the ID column to see full debug information for the generated crash.
If everything went correctly, you should see something that resembles the following.
If you'd like to integrate Crashpad into your own project follow these steps:
- Copy the crashpad folder to your project
- Add
sourceSets
andpackagingOptions
to build.gradle.
sourceSets {
main {
jniLibs.srcDirs = ['src/main/cpp/crashpad/lib']
}
}
packagingOptions {
jniLibs {
keepDebugSymbols += ['*/armeabi/*.so', '*/armeabi-v7a/*.so', '*/x86_64/*.so']
}
}
- Add CMakeLists.txt rules to link with
libcommon.a
,libclient.a
,libutil.a
, andlibbase.a
, and include the Crashpad headers.
# Crashpad Libraries
add_library(crashpad_client_common STATIC IMPORTED)
set_property(TARGET crashpad_client_common PROPERTY IMPORTED_LOCATION ${PROJECT_SOURCE_DIR}/crashpad/lib/${ANDROID_ABI}/client/libcommon.a)
add_library(crashpad_client STATIC IMPORTED)
set_property(TARGET crashpad_client PROPERTY IMPORTED_LOCATION ${PROJECT_SOURCE_DIR}/crashpad/lib/${ANDROID_ABI}/client/libclient.a)
add_library(crashpad_util STATIC IMPORTED)
set_property(TARGET crashpad_util PROPERTY IMPORTED_LOCATION ${PROJECT_SOURCE_DIR}/crashpad/lib/${ANDROID_ABI}/util/libutil.a)
add_library(base STATIC IMPORTED)
set_property(TARGET base PROPERTY IMPORTED_LOCATION ${PROJECT_SOURCE_DIR}/crashpad/lib/${ANDROID_ABI}/base/libbase.a)
# Crashpad Headers
include_directories(${PROJECT_SOURCE_DIR}/crashpad/include/ ${PROJECT_SOURCE_DIR}/crashpad/include/third_party/mini_chromium/mini_chromium/)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
# Links the target library to the log library
# included in the NDK.
${log-lib}
crashpad_client_common
crashpad_client
crashpad_util
base
)
- In AndroidManifest.xml, add permissions for INTERNET and READ_EXTERNAL_STORAGE and set extractNativeLibs="true"
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<application
android:extractNativeLibs="true"
...>
- Initialize Crashpad in your native library.
extern "C" JNIEXPORT jboolean JNICALL
Java_com_bugsplat_my_1android_1crasher_MainActivity_initializeCrashpad(
JNIEnv* env,
jobject /* this */,
jstring appDataDir,
jstring libDir
) {
// Device file paths
string nativeLibraryDir = env->GetStringUTFChars(libDir, nullptr);
string dataDir = env->GetStringUTFChars(appDataDir, nullptr);
// Crashpad file paths
FilePath handler(nativeLibraryDir + "/libcrashpad_handler.so");
FilePath reportsDir(dataDir + "/crashpad");
FilePath metricsDir(dataDir + "/crashpad");
// Crashpad upload URL for BugSplat database
string database = BUGSPLAT_DATABASE;
string url = "https://" + database + ".bugsplat.com/post/bp/crash/crashpad.php";
// Crashpad annotations
map<string, string> annotations;
annotations["format"] = "minidump"; // Required: Crashpad setting to save crash as a minidump
annotations["database"] = database; // Required: BugSplat database
annotations["product"] = "my-android-crasher"; // Required: BugSplat appName
annotations["version"] = "1.0.1"; // Required: BugSplat appVersion
annotations["key"] = "key!"; // Optional: BugSplat key field
annotations["user"] = "fred@bugsplat.com"; // Optional: BugSplat user email
annotations["list_annotations"] = "Sample comment"; // Optional: BugSplat crash description
// Crashpad arguments
vector<string> arguments;
arguments.emplace_back("--no-rate-limit");
// Crashpad local database
unique_ptr<CrashReportDatabase> crashReportDatabase = CrashReportDatabase::Initialize(reportsDir);
if (crashReportDatabase == nullptr) return false;
// Enable automated crash uploads
Settings *settings = crashReportDatabase->GetSettings();
if (settings == nullptr) return false;
settings->SetUploadsEnabled(true);
// File paths of attachments to be uploaded with the minidump file at crash time - default bundle limit is 20MB
vector<FilePath> attachments;
FilePath attachment(dataDir + "/files/attachment.txt");
attachments.push_back(attachment);
// Start Crashpad crash handler
auto *client = new CrashpadClient();
bool status = client->StartHandlerAtCrash(
handler,
reportsDir,
metricsDir,
url,
annotations,
arguments,
attachments
);
return status;
}
extern "C" JNIEXPORT jboolean JNICALL
Java_com_bugsplat_my_1android_1crasher_MainActivity_crash(
JNIEnv* env,
jobject /* this */) {
stackFrame1();
return true;
}
void stackFrame1() {
stackFrame2();
}
void stackFrame2() {
stackFrame3();
}
void stackFrame3() {
crash();
}
void crash() {
*(volatile int *)nullptr = 0;
}
- Add code that will allow you to trigger a native crash.
public fun btnCrashClick(view: View) {
// Example of a call to a native method
crash()
}
/**
* A native method that is implemented by the 'native-lib' native library,
* which is packaged with this application.
*/
external fun initializeCrashpad(dataDir: String, nativeLibraryDir: String): Boolean
external fun crash(): Boolean