Prototype to implement OpenAI to Godot 4. Inspired by https://github.com/keijiro/AICommand
To use this plugin, please
- Create api key at https://platform.openai.com/account/api-keys (create free account)
- Install this plugin
- Go to project settings and create new setting
open_ai/api_key
and put your api key there - ...
- Profit
This is very much a prototype/demo to see, if such integration is possible.