This project was started to serve as a substitute to Evrey 's AI Villages, as well as Tatha's.
Special thanks will probably go to:
- heroesflorian , who helped me for yeaaaaaaaars by checking my created aiv files for mistakes.
- Udwin who reminds me almost daily what an awesome game Stronghold Crusader is
- Sh0wdown for reigniting my love for this game
- Evrey for helping me with AI Villages via discord and YouTube as well
- FireFly Studios for the best game to date: Stronghold Crusader
- Tatha for promising me to help out as well!
- Lolasik011 for testing the AI Villages
I will create 8 castles for each of the lords, will try to stay close to the original ones, with maybe a few exceptions. I also will add a healer to my favourite Lords (Rat, Wolf, Caliph), as I just love the idea behind them. And every army has had healers. Even barbarians. I know, I know. The Caliph? The Rat? Yes. Sorry.
Images for each aiv will be included. I won't fix any problems the vanilla AI has.
Changes made:
Ratty: Rat has 5 statues, and a healer.
Piggy: More negative things, more wells. Patroulling macemen.
Wolf: Variable negative fear factor. Healers around towers. A lot of weapon industry. Patroulling pikemen and swordsmen, but the later don't work.
(I included a textfile called style in each AI folder. It describes what my castles are based on.)
Installation is simple: goto your Stronghold Crusader installation directory, backup your AIV folder and then copy all the AI villages from my project you like into that folder.
Order in which I want to include the AI Villages:
- Rat
- Pig
- Wolf
- Caliph
- Snake
- Saladin
- Richard
- Sultan
- Wazir
- Emir
- Sheriff
- Frederick
- Nazir
- Philip
- Marshal
- God damn Abbot
ToDo: Fix this horrible formating and stuff..