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adding Type support for HasComponent for world.cs #6

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You could assign relationships between Entity and Type but there was no functionality to check if world.HasComponent had a Type type. I used the functionality that already existed to turn Type's into Entitys under the hood.

The below functionality was not possible to check if world.HasComponent for Type types before.
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@TheHumanMachine TheHumanMachine changed the title adding support for HasComponent for world.cs adding Type support for HasComponent for world.cs Oct 12, 2023
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