Skip to content
This repository has been archived by the owner on Jul 1, 2021. It is now read-only.

Add the carrots to protect #8

Open
2 of 6 tasks
CBenoit opened this issue Jul 22, 2017 · 3 comments
Open
2 of 6 tasks

Add the carrots to protect #8

CBenoit opened this issue Jul 22, 2017 · 3 comments
Assignees
Milestone

Comments

@CBenoit
Copy link
Owner

CBenoit commented Jul 22, 2017

Simple objects that doesn't move and have to be protected from the enemies.

  • First step: create the sprite, scene and script of the carrot (as required).
  • AIs should be extended to attack the carrots (see Add enemies #9)
  • Losing all the carrots should trigger a game over screen.
  • The player earn more money at wave end the more carrots remains? (see Add the wave system. #14)
  • A new carrot grow sometimes (every 5 waves or something)?
  • Let the player respawn at the expense of one carrot if he dies?
@CBenoit CBenoit added this to the Small alpha version milestone Jul 22, 2017
@CBenoit CBenoit mentioned this issue Jul 22, 2017
7 tasks
@CBenoit CBenoit assigned CBenoit and bloodre and unassigned CBenoit Jul 23, 2017
@bloodre
Copy link
Collaborator

bloodre commented Jul 25, 2017

I will probably add some health bar over the carrot to show the remaining health

@CBenoit
Copy link
Owner Author

CBenoit commented Jul 25, 2017

Good idea.

@bloodre
Copy link
Collaborator

bloodre commented Jul 25, 2017

9000bba

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

2 participants