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[BUG] sprint and noslotset are always active regardless of being enabled #2580

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182exe opened this issue Mar 24, 2024 · 25 comments
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🐛 bug Something isn't working 🌕 legacy
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@182exe
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182exe commented Mar 24, 2024

LiquidBounce Branch

Legacy

LiquidBounce Build/Version

latest build

Operating System

Windows 11

Minecraft Version

1.8.9

Describe the bug

Sprint:
If the alldirections sprint is enabled and onholdkey is also enabled, then if the sprint module is enabled or disabled you can still sprint in all directions.

Noslotset:
On Minemen specifically, sometimes when winning or losing a game and getting sent back to the lobby your client sided slot will differ from the server sided slot and right or left clicking without first using the scroll wheel to reset your slot again will get you banned. I'm not sure if this is just a Minemen thing.

Steps to reproduce

Sprint:

  1. Enable sprint
  2. Enable alldirections and onkeyhold
  3. Disable sprint
  4. Try holding your sprint key and running backwards.

Noslotset:

  1. Not entirely sure, try just playing on minemen, losing a game and before you get sent back to the lobby set your slot to like 6 or something and wait for yourself to get sent back to spawn.

Client Log

ask if needed

Screenshots

No response

@github-actions github-actions bot added 🌕 legacy 🐛 bug Something isn't working labels Mar 24, 2024
@EclipsesDev
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can u provide the setting for the sprint module? cuz i cannot reproduce the same issue

@EclipsesDev
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also provide log, that would be useful

@EclipsesDev
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soo..?

@182exe
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182exe commented Mar 31, 2024

8mb.video-27g-7nwIwhxV.mp4

also, the only log that wasnt just a chat message or the config saving if i changed it was this:

13:17:21.301
net.minecraft.client.renderer.WorldRenderer
Chunk Batcher 3
Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.

@EclipsesDev
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did u use autoplay?

@182exe
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182exe commented Apr 1, 2024

tried checking if it was that earlier; i'm not sure if thats the reason. it happens with it enabled and its disabled.

EclipsesDev added a commit to EclipsesDev/LiquidBounce that referenced this issue Apr 1, 2024
Trying to fix CCBlueX#2580

Still under testing, since my premium acount got banned xd.
@EclipsesDev
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@182exe try to use #2695 not sure if thats gonna fix ur issue, or causes more issue lol

@EclipsesDev
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but a yeah, try to build that using inteliJ or whatever idea u have.. 👍

@182exe
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182exe commented Apr 1, 2024

i think this works...? i broke intellij on accident yesterday so i'll try again building today.
maybe another fix would be just to change client slot to server slot on world change.

@EclipsesDev
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EclipsesDev commented Apr 4, 2024

i think this works...? i broke intellij on accident yesterday so i'll try again building today. maybe another fix would be just to change client slot to server slot on world change.

yeah i was thinking about that.. idk know why i didn't do that instead..

@EclipsesDev
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actually nvm, that'll cause some server to detect badpackets (for some reason)

@EclipsesDev
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ok i think #2695 should work.. i think.. (my premium account was banned so i couldn't test it out)

@EclipsesDev
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@182exe so hows it?

@182exe
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182exe commented Apr 6, 2024

i couldnt build

@EclipsesDev
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i couldnt build

hmm wait maybe cuz the version is upped, but idk.. i'll update it ig

@EclipsesDev
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Can u build? @182exe, if not maybe i could merge it (for testing)

@182exe
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182exe commented Apr 12, 2024

yeah, merge it i guess.

i get a lot of errors with both intellij and eclipse.

@EclipsesDev
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yeah, merge it i guess.

i get a lot of errors with both intellij and eclipse.

I've merge it, go ahead and test it.. if there's smth wrong then probably I'll be fixing it tomorrow 👌

@182exe
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182exe commented Apr 12, 2024

alright
i'll do like .panic before testing n stuff

i get home in a lot of hours, so probably wait for a response

@EclipsesDev
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ok

@EclipsesDev
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btw @182exe u got discord or smth? i have special req for u

@182exe
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182exe commented Apr 14, 2024

yeah, @182exe on dc
also yeah this doesnt work and it breaks cheststealer

@EclipsesDev
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Yeah I'll fix it soon

@EclipsesDev
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Go ahead and try #2814

@EclipsesDev
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should be fixed (i think)

EclipsesDev added a commit to EclipsesDev/LiquidBounce that referenced this issue Apr 20, 2024
EclipsesDev added a commit that referenced this issue Apr 20, 2024
Should fully fixed #2580

Also added server/client slot check in text (useful for developers 😀)
@EclipsesDev EclipsesDev added this to the b91 milestone Apr 20, 2024
EclipsesDev added a commit to EclipsesDev/LiquidBounce that referenced this issue Apr 20, 2024
commit f9bd47c
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 20 15:30:32 2024 +0700

    LEGACY: Fixed NoSlotSet Desync (CCBlueX#2862)

    Should fully fixed CCBlueX#2580

    Also added server/client slot check in text (useful for developers 😀)

commit 09ae756
Author: latiao-1337 <146958060+latiao-1337@users.noreply.github.com>
Date:   Thu Apr 18 21:23:12 2024 +0800

    Legacy Update Simplified & Traditional Chinese (CCBlueX#2848)

commit 6affd0e
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Thu Apr 18 18:50:59 2024 +0700

    LEGACY: Fixed Scaffold AutoF5 & Blink Nofall (CCBlueX#2846)

    * LEGACY: Fixed Scaffold AutoF5 & Blink Nofall

    - Scaffold now should not reset thirdpersonview when AutoF5 not enabled.
    - Changed HypixelBlink  -> Blink

commit 967dd86
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Wed Apr 17 22:01:11 2024 +0700

    LEGACY: HypixelBlink NoFall Small Tweaks (CCBlueX#2836)

commit 3a2b184
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 15 20:21:38 2024 +0700

    LEGACY: Fixed Tower Rotation (CCBlueX#2816)

commit ba2f961
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 15 15:53:00 2024 +0700

    LEGACY: Fixed NoSlotSet Desync (CCBlueX#2814)

commit a8b23a7
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 15 15:52:44 2024 +0700

    LEGACY: Added HypixelBlink NoFall & Added BlinkUtils (CCBlueX#2813)

    - Added HypixelBlink Nofall (Still under testing).
    - Added BlinkUtils (Quite unreliable).
    - Fixed Text "blocking" crashing client due to null.

commit 951ce5b
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sun Apr 14 08:45:24 2024 +0700

    LEGACY: Updated BlockMC2 Criticals (CCBlueX#2805)

commit 59ed90a
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 13 21:58:30 2024 +0700

    LEGACY: Added More Condition to Text Elements (CCBlueX#2796)

    Added Checks:
    - Blocking
    - Sneaking
    - Sprinting
    - Inventory/Container GUI

commit 795da1e
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 13 20:28:09 2024 +0700

    LEGACY: Fixed KillAura AutoBlock Again.. (CCBlueX#2794)

commit c3f4319
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 13 20:01:57 2024 +0700

    Revert "LEGACY: Optimize ClientAPI Code & Etc (CCBlueX#2791)" (CCBlueX#2793)

commit 4ef81ea
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 13 17:58:05 2024 +0700

    LEGACY: Optimize ClientAPI Code & Etc (CCBlueX#2791)

    Pls report if there's a problem.

commit 2326dee
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Sat Apr 13 16:17:41 2024 +0700

    LEGACY: Forge Mixin Improvement (CCBlueX#2786)

commit 4880c4a
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Fri Apr 12 23:06:30 2024 +0700

    LEGACY: NoSlotSet Desync Fix Attempt (Testing) (CCBlueX#2695)

    On Testing

commit 1bd5100
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Fri Apr 12 19:24:24 2024 +0700

    LEGACY: Fixed UI & Added Custom Scoreboard Server IP (CCBlueX#2781)

    - Added CLIENT_WEBSITE val.
    - Added Rounded Rectangle to Inventory.
    - Added Custom Server IP to Scoreboard.
    - Fixed Inventory Rectangle Elements.

commit d4380c5
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Fri Apr 12 12:04:55 2024 +0700

    LEGACY: Added VulcanLowHop & ItemPhysics Tweak (CCBlueX#2773)

    Yes very cool :>

commit 020c969
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Thu Apr 11 21:06:48 2024 +0700

    LEGACY: Converted Ignite & TeleportHit Modules to Kotlin (CCBlueX#2763)

    Soon I'll convert all modules to Kotlin.

commit 71f8cf4
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Thu Apr 11 20:18:05 2024 +0700

    LEGACY: Added NoAchievement Module & Small Tweaks (CCBlueX#2762)

    - Added NoAchievement Module.
    - Added Liquidbounce Prefix to ClientUtils.
    - Fixed Killaura AutoBlock Render, it should not render blocking after if target is null.

commit 95b4ded
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Tue Apr 9 11:01:07 2024 +0700

    LEGACY: Fixed KillAura AutoBlock (CCBlueX#2750)

    Fixed CCBlueX#2690

commit 158cf1f
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Tue Apr 9 10:18:51 2024 +0700

    LEGACY: Added TNTTimer (CCBlueX#2749)

commit b104199
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Tue Apr 9 08:16:41 2024 +0700

    LEGACY: KillAura Small Improvement (CCBlueX#2748)

    - Third-person view now resets when KillAura is disabled and only when AutoF5 option is toggled off.
    - KillAura now renders blocking when player is not blocking, ensuring smoother blocking animations.

commit fb8d3fd
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 8 20:45:30 2024 +0700

    LEGACY: Minor Changes (CCBlueX#2744)

    - Added "None" option to KillAura Mark.
    - Minor fix in AutoDisable.

commit 85552a0
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 8 18:23:52 2024 +0700

    LEGACY: Added InvalidUUID AntiBot (CCBlueX#2742)

commit d1d19ac
Author: 1zuna <marco@ccbluex.net>
Date:   Sat Apr 6 16:27:15 2024 +0200

    upped version number and changed back into development mode

commit 3f45dae
Author: 1zuna <marco@ccbluex.net>
Date:   Sat Apr 6 16:24:08 2024 +0200

    release: b90

commit a0b3fb1
Author: Eclipses <99494277+EclipsesDev@users.noreply.github.com>
Date:   Mon Apr 1 20:08:42 2024 +0700

    LEGACY: Updated BlocksMC2 Critical (CCBlueX#2698)
EclipsesDev added a commit to EclipsesDev/LiquidBounce that referenced this issue May 22, 2024
- Added Backtrack `Player` Render option. (Closes: CCBlueX#1463)
- Fixed Sprint not resetting correctly after toggled off. (CCBlueX#2580)
- Fixed FlagCheck GhostBlock less false flags.
- Simplified KillAura isEnemy function.
EclipsesDev added a commit that referenced this issue May 22, 2024
- Added Backtrack "Player" Render option. (Closes: #1463)
- Fixed Sprint not resetting correctly after toggled off. (#2580)
- Fixed FlagCheck GhostBlock less false flags.
- Simplified KillAura isEnemy function.
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