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运行不了,可以帮忙看一下吗? #4
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你更新一下,我后面提交了一个更新,我最近在移植ffplay,忘记给EGL加上链接库了,你更新一下,然后用Build->Refresh Linked C++ Projects重新编译C++的文件,然后就可以了。
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在 mengyaCS <notifications@github.com>,2018年2月1日 上午10:47写道:
CainCamera-master\ffmpeglibrary\src\main\cpp\cainmedia\cainsdl\cainsdl_egl.c
undefined reference to 'eglMakeCurrent'
undefined reference to 'eglDestroyContext'
undefined reference to 'eglDestroySurface'
undefined reference to 'eglReleaseThread'
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你好,这个是我昨天下载的,刚才重新编译了一下C++,还是一样的问题。然后把那一段注释掉之后可以安转,但是在《滤镜相机》模块 报错,好像是比较器出错了。 |
我后来提交了一个更新,之前由于网络问题,并没有提交到github 上,sdl 部分的话,需要加载动态库: 查找Android存在的库find_library( OpenGLES-lib OpenSLES ) 链接库文件target_link_libraries( sdl
后面你说的比较器出错问题,应该是查找相机分辨率的时候出错了,在大于期望分辨率的时候没有处理好导致的 |
你现在再更新一次,看看是否问题已经解决? |
CainCamera-master\ffmpeglibrary\src\main\cpp\cainmedia\cainsdl\cainsdl_egl.c
undefined reference to 'eglMakeCurrent'
undefined reference to 'eglDestroyContext'
undefined reference to 'eglDestroySurface'
undefined reference to 'eglReleaseThread'
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