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\OBJ2GLTF\node_modules\gltf-pipeline\lib\findAccessorMinMax.js:17
var min = new Array(numberOfComponents).fill(Number.POSITIVE_INFINITY);
^
peError: Object has no method 'fill'
at findAccessorMinMax (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\findAccess
MinMax.js:17:45)
at accessorDefaults (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\addDefaults.
:24:30)
at addDefaults (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\addDefaults.js:56
5)
at processJSONWithExtras (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\gltfPip
ine.js:62:5)
at C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\gltfPipeline.js:145:9
at C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\loadGltfUris.js:36:9
at C:\OBJ2GLTF\node_modules\async\lib\async.js:52:16
at done (C:\OBJ2GLTF\node_modules\async\lib\async.js:246:17)
at C:\OBJ2GLTF\node_modules\async\lib\async.js:4
The text was updated successfully, but these errors were encountered:
Hi, right now OBJ2GLTF does not support versions of Node lower than 4.0.0. The problem you're seeing is similar to another issue: #11 (comment). Try updating Node and see if the converter works.
\OBJ2GLTF\node_modules\gltf-pipeline\lib\findAccessorMinMax.js:17
var min = new Array(numberOfComponents).fill(Number.POSITIVE_INFINITY);
^
peError: Object has no method 'fill'
at findAccessorMinMax (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\findAccess
MinMax.js:17:45)
at accessorDefaults (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\addDefaults.
:24:30)
at addDefaults (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\addDefaults.js:56
5)
at processJSONWithExtras (C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\gltfPip
ine.js:62:5)
at C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\gltfPipeline.js:145:9
at C:\OBJ2GLTF\node_modules\gltf-pipeline\lib\loadGltfUris.js:36:9
at C:\OBJ2GLTF\node_modules\async\lib\async.js:52:16
at done (C:\OBJ2GLTF\node_modules\async\lib\async.js:246:17)
at C:\OBJ2GLTF\node_modules\async\lib\async.js:4
The text was updated successfully, but these errors were encountered: