Releases: Chaosikaros/OVVA
V1.1.2 - Fixed bugs
Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.
Input:
Directional buttons = Arrow keys
Confirm button = Space
Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Repetition: Adjust the number of repetitions for stage 2. A higher repetition number can help generate a more accurate heatmap.
V1.1.1 - Improved Render Quality
Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.
Input:
Directional buttons = Arrow keys
Confirm button = Space
Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Loop: Adjust the number of loops for stage 2. A higher loop number can help generate a more accurate heatmap.
V1.1.0 - Added loop setting for OVVA stage 2
Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.
Input:
Directional buttons = Arrow keys
Confirm button = Space
Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Loop: Adjust the number of loops for stage 2. A higher loop number can help generate a more accurate heatmap.
V1.0.1 - Improved Render Quality
OVVA Unity package and Windows demo (This is a VR application based on OpenXR, it should be run as a PC VR application).
Initial version
OVVA Unity package and Windows demo.