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Releases: Chaosikaros/OVVA

V1.1.2 - Fixed bugs

14 Apr 15:17
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Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.

Input:
Directional buttons = Arrow keys
Confirm button = Space

Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Repetition: Adjust the number of repetitions for stage 2. A higher repetition number can help generate a more accurate heatmap.

V1.1.1 - Improved Render Quality

11 Apr 20:28
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Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.

Input:
Directional buttons = Arrow keys
Confirm button = Space

Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Loop: Adjust the number of loops for stage 2. A higher loop number can help generate a more accurate heatmap.

V1.1.0 - Added loop setting for OVVA stage 2

10 Apr 19:17
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Attention: This is a VR application based on OpenXR, it should be run as a PC VR application.

Input:
Directional buttons = Arrow keys
Confirm button = Space

Settings:
Eye: Select the eye condition for the OVVA test (e.g., 'Both' condition means no eye is blocked, 'L' means the right eye's view will be obscured by a black texture)
Stage2 Loop: Adjust the number of loops for stage 2. A higher loop number can help generate a more accurate heatmap.

V1.0.1 - Improved Render Quality

09 Apr 18:53
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OVVA Unity package and Windows demo (This is a VR application based on OpenXR, it should be run as a PC VR application).

Initial version

31 Jan 11:51
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OVVA Unity package and Windows demo.