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Synchronize consuming the same media with friends, primarily using offline players

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ChaoticMind/datenight

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Datenight

Datenight aims to solve the problem of sync'ing when multiple parties are co-consuming the same media.

Client

Client dependencies

  • On macOS and Linux (via unixsocket):

    • Python3.8
    • socketio (pypi - github)
      • pip install python-socketio
  • On Linux:

    • playerctl (Arch - github) if you want to use the introspective (recommended) or forking clients

    Additionally, for the introspective client (recommended):

    • PyGObject (pypi)
      • pip install PyGObject
    • GObject Introspection (upstream)
      • sudo pacman -S gobject-introspection

    And one of the following two packages:

    • gbulb (github - AUR) Unmaintained upstream, use AUR to get py3.8 patch (recommended)
    • asyncio-glib (pypi - github - AUR) This works as a fallback from gbulb, but doesn't immediately report status due to an upstream bug
      • pip install asyncio-glib

Dependencies can be installed via pip install -r client_requirements

Client notes

  • The only client supported so far is vlc
  • Having two clients open is unsupported and results in undefined behavior
  • The unixsocket client on macOS or linux requires a one-time configuration to VLC. On vlc 2.2.3, the instructions are as follows:
    1. Go to tools --> preferences (ctrl/cmd + P)
    2. Toggle "show settings" to "All" instead of "Simple" (bottom left corner)
    3. Under "Interface" --> "Main interfaces", tick "Remote control interface"
    4. Under "Interface" --> "Main interfaces" --> "RC", tick "Fake TTY" and type "/tmp/vlc.sock" as the "UNIX socket command input"
    5. Save and restart VLC

Running the client

The client can be run via the ./run_client.py script. -h for help.

Server

Server dependencies

  • Python3
  • Flask-SocketIO

Dependencies can be installed via pip install -r server_requirements

Running the server

The server can be run via the ./run_server.py script. -h for help.

TODO

  • resume countdown (in 3..2..1)
  • save publishers as objects on datenight.js + only send relevant data from server
  • migrate client to twisted/autobahn/sockjs
  • support multiple rooms
  • client for windows
  • after "stability" is reached, split client/server into separate repos

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Synchronize consuming the same media with friends, primarily using offline players

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