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Locale key updates #1551
Locale key updates #1551
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Updated few locale keys to match simplified keys on Crowdin. Also updated a despawn button to use custom component.
I've updated translation scheme files (Vietnamese should be available |
Is there are chance about merging it till e.g. this weekend, so we could push it to Test and then release hot-fixed 11.6.5.2 to Stable to move away from the current broken/not switchable state (Test <-> Stable)? Next up we have @Elesbaan70 persistence thingy which could be release along with Airports DLC support - not much left to add there, and I thought about using new persistence for serializing passenger airplane size restrictions as any modification to current serialization solution will break compatibility again and complicate things... Persistence and Airports DLC improvements as a |
Yup, will try and get this done tomorrow. Sorry for delay, been spending lots of time this week arguing with lawyers about changing my legal name to "State Funded Terrorism" which they seem to have issue with yet they're finding it difficult to explain why without accepting that the entire legal system is complete bullshit. |
ready for testing |
- [Meta] This release adds a new language, updates translations, and improves lane routing - [New] Veitnamese translation #1551 (DucAnhLam) - [Updated] Separate road and track lane routing #1550 #1546 #1545 #354 (kianzarrin) - [Updated] Translations for multiple languages #1551 #1344 (Nguyễn Tài Đức, OldEj, AduitSSH, Chamëleon, 문주원, krzychu124, shg166, John Lok Ho, Márcio Saeger, DucAnhLam, DNSE, Arne Peirs, Neoone, Fatih YILDIRIM, Zeldslayer, GiorgioHerbie, krzychu124)
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Nice
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Tested in game, Vietnamese
lang works as it should, didn't notice any broken things with regards to translation 👍
Yup, tracked in #1567
I think they're disabled but just not 'dimmed'.
Those are acutally global options, although I'm not sure why. Personally I feel it would make more sense to have those as savegame options, but they were already done as global options prior to me and Kian reworking the UI components. We could probably look in to that with the new persistence stuff? |
nope, I see it is reporting changes and enabled the dls checkbox despite it was disabled |
I've added a note about that to #1567 |
Note: Testing should be done with a DEBUG build (missing locale string pilcrows aren't shown in TEST/RELEASE builds).
Fixes #1344:
What's New
button in mod optionsWhat's New
panelSome additional future work is tracked in #1567
New languages (some translations already introduced in earlier PRs):
List of contributors in this batch of updates: