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Options Menu: Video
FPS: Sets your games Frames per Second. More frames = smoother game play. 120-160 is a good range.
Reduce FPS when game is inactive: Lowers the FPS when the game window isn't focused or is minimized.
Always use fullsize game window: Adjusts the size of the play window to take up your full screen (no black area), but doesn't make the client fullscreen.
Borderless window: Removes Windows borders
Lock game window moving/resizing: Disables dragging to resize the client window.
Game Play Window Position: Adjusts the location of the client window.
Game Play Window Size: Adjusts the size of the client window.
Default zoom: Sets the default zoom level of the game client. (5 for standard zoom)
Enable in game zoom scaling (Crtl + Scroll): Allows user to zoom in/out of the game play area. Does not render objects any further than the server allows.
Restore scale after unpress Ctrl: Resets to the default zoom level when you release the ctrl button.
Alternative lights
Light level: Check this to enable adjustable light levels. Slider to increase or decrease set light level.
Dark Nights: Areas with no light are pure black
Use colored lights: Lights an area based on the sources color
Enable Death Screen: Enables the black screen with "You have died".
Black & White mode for dead player: Enables black & white mode when your character is dead in the world.
Run mouse in a separate thread
Aura on mouse target: Shows a hue of notoriety behind the mouse cursor for the target
Shadows: Shows shadows on the ground
Show tree and rock shadows
Filter type [TEST]: Filter when zoomed it to attempt to smooth out pixelated graphic. Choose from: [OFF], [ON [Anisotropic Clamp]], or [ON [Linear Clamp]]
Please support the developers and thank them for their tireless work, that they do for the love of the UO community.
A BIG thanks goes out to KaRaShO' and Jaedan for spearheading this project.
The development team of dissident, Fwiffo, roxya, and Stalli.
The consultant team of Degelo, DarkLotus, DreadLordChase, JimmyTheHand, Punkte, Quick, Vospire.
And everyone else that has tested, submitted commits, commented, or brainstormed to move this project forward.