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Make overmap_terrain_coverage less likely to produce spurious errors
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hexagonrecursion committed Jan 5, 2024
1 parent a59a007 commit 6134a08
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion tests/overmap_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -301,7 +301,7 @@ TEST_CASE( "overmap_terrain_coverage", "[overmap][slow]" )
point_abs_omt origin;
map &main_map = get_map();

for( const point_abs_omt &p : closest_points_first( origin, 0, 10 * OMAPX - 1 ) ) {
for( const point_abs_omt &p : closest_points_first( origin, 0, 15 * OMAPX - 1 ) ) {
// We need to avoid OMTs that overlap with the 'main' map, so we start at a
// non-zero minimum radius and ensure that the 'main' map is inside that
// minimum radius.
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