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[Xedra Evolved] Update Paraclesian elemental form sprites (#72088)
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* Initial commit

* Remove gear restrictions from One with the Forest
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Standing-Storm committed Mar 1, 2024
1 parent e269072 commit 9eaa5d4
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Showing 6 changed files with 35 additions and 5 deletions.
Expand Up @@ -893,9 +893,6 @@
"name": { "str": "Ancient Tree" },
"points": 10,
"description": "You are a tree. You will heal much more quickly and resting is more beneficial. You are unable to see, hear, or move, but have a dim awareness of nearby movement.",
"restricts_gear": [ "head", "torso", "arm_l", "arm_r", "leg_r", "leg_l" ],
"remove_rigid": [ "head", "torso", "arm_l", "arm_r", "leg_r", "leg_l" ],
"allow_soft_gear": true,
"valid": false,
"category": [ "ARVORE" ],
"threshreq": [ "THRESH_ARVORE" ],
Expand All @@ -906,6 +903,7 @@
"mending_modifier": 16,
"//": "Healing values copied from the Regeneration mutation",
"attackcost_modifier": 900,
"override_look": { "id": "t_tree", "tile_category": "terrain" },
"flags": [ "DEAF", "BLIND", "SEESLEEP", "NO_SCENT", "NO_SPELLCASTING" ],
"wet_protection": [
{ "part": "head", "ignored": 40 },
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Expand Up @@ -146,7 +146,8 @@
"id": "EOC_SALAMANDER_SMOKE_FORM_ON",
"effect": [
{ "u_add_effect": "effect_salamander_smoke_form", "duration": "PERMANENT" },
{ "u_add_trait": "SALAMANDER_SMOKE_FORM_ASCEND" }
{ "u_add_trait": "SALAMANDER_SMOKE_FORM_ASCEND" },
{ "u_add_trait": "SALAMANDER_SMOKE_FORM_APPEARANCE" }
]
},
{
Expand All @@ -155,6 +156,7 @@
"effect": [
{ "u_lose_effect": "effect_salamander_smoke_form" },
{ "u_lose_trait": "SALAMANDER_SMOKE_FORM_ASCEND" },
{ "u_lose_trait": "SALAMANDER_SMOKE_FORM_APPEARANCE" },
{ "u_add_effect": "effect_salamander_smoke_immunity", "duration": "15 s" }
]
},
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Expand Up @@ -672,6 +672,18 @@
"cost": 1,
"deactivated_eocs": [ "EOC_SALAMANDER_SMOKE_FORM_OFF" ]
},
{
"type": "mutation",
"id": "SALAMANDER_SMOKE_FORM_APPEARANCE",
"name": { "str": "Form of Billowing Smoke Appearance" },
"points": 1,
"description": "This mutation carries the sprite override info for Form of Billowing Smoke. You shouldn't be able to see it in game.",
"valid": false,
"player_display": false,
"override_look": { "id": "fd_nuke_gas", "tile_category": "field" },
"category": [ "SALAMANDER" ],
"threshreq": [ "THRESH_SALAMANDER" ]
},
{
"type": "mutation",
"id": "SALAMANDER_SMOKE_FORM_ASCEND",
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Expand Up @@ -75,6 +75,7 @@
"effect": [
{ "u_add_effect": "effect_sylph_cloud_body", "duration": "PERMANENT" },
{ "u_add_effect": "incorporeal", "duration": "PERMANENT" },
{ "u_add_trait": "SYLPH_CLOUD_FORM_APPEARANCE" },
{ "u_message": "Your body falls apart into billowing clouds.", "type": "good" }
]
},
Expand All @@ -92,7 +93,11 @@
{
"type": "effect_on_condition",
"id": "EOC_SYLPH_CLOUD_FORM_OFF",
"effect": [ { "u_lose_effect": "effect_sylph_cloud_body" }, { "u_lose_effect": "incorporeal" } ]
"effect": [
{ "u_lose_effect": "effect_sylph_cloud_body" },
{ "u_lose_effect": "incorporeal" },
{ "u_lose_trait": "SYLPH_CLOUD_FORM_APPEARANCE" }
]
},
{
"type": "effect_on_condition",
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Expand Up @@ -477,6 +477,18 @@
"processed_eocs": [ "EOC_SYLPH_CLOUD_FORM_PER_TURN" ],
"deactivated_eocs": [ "EOC_SYLPH_CLOUD_FORM_OFF" ]
},
{
"type": "mutation",
"id": "SYLPH_CLOUD_FORM_APPEARANCE",
"name": { "str": "Body of Cloud Appearance" },
"points": 1,
"description": "This mutation carries the sprite override info for Body of Cloud. You shouldn't be able to see it in game.",
"valid": false,
"player_display": false,
"override_look": { "id": "fd_extinguisher", "tile_category": "field" },
"category": [ "SYLPH" ],
"threshreq": [ "THRESH_SYLPH" ]
},
{
"type": "mutation",
"id": "SYLPH_CANNOT_BE_SLOWED_OR_STOPPED",
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Expand Up @@ -630,6 +630,7 @@
"description": "You are a mass of pure water. It is much harder to damage you, and you can move over any terrain without penalty, but you cannot attack.",
"points": 10,
"valid": false,
"override_look": { "id": "mon_water_sprite", "tile_category": "monster" },
"enchantments": [
"ench_undine_water_form_no_attack",
"ench_undine_water_form_armor",
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